WB Coding Can taleworlds make a feature for Warband which can allow modder add item type?

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DoDoCat

Squire
Currently for guns only has crossbow and firearms, I hope Taleworlds can make a feature which can allow modder add their own item type.

such like: module_item_types.py

["rifle", "Rifle", "XXX_Mod_Plugin.dll", "linked_skill"] # Engine will load this item type by importing specific plugin dll
["sub_machine_gun","Sub Machine Gun", "XXX_Mod_Plugin.dll", "linked_skill"]
["machine_gun","Machine Gun", "XXX_Mod_Plugin.dll", "linked_skill"]
["assult_rifle","Assult Rifle", "XXX_Mod_Plugin.dll", "linked_skill"]
 
解决方案
They won't work anymore on Warband, they concentrate fully on Bannerlord. You can also try to edit the bow proficiency to work with guns, replacing all the animations etc. there. Don't expect anything like module_item_types.py anymore, it won't happen.
They won't work anymore on Warband, they concentrate fully on Bannerlord. You can also try to edit the bow proficiency to work with guns, replacing all the animations etc. there. Don't expect anything like module_item_types.py anymore, it won't happen.
 
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