I'm very impressed by the horse archers ai in this mod, and I know there exists formation options for infantry as well but I've yet to see ai armies utilize a shield wall for instance. I was wondering if it was possible to create new divisions like "shield infantry" and give them an ai overhaul like horse archers that persevered their behavior throughout a battle. Right now it seems like if the advanced formations are even being used as soon as a charge order is issued they never attempt to reform and infantry lines dissolve into sporadic clusters chasing whatever enemy is closest. I've read there's an option to tick advanced formations on or off, but I can't find such a thing and I've always had the ability to personally employ them so assume the ai can too, just seldom does.
I'd love to see common infantry always try to hold on a shield wall. Two handed infantry attempt to flank and engage from the side while the shield wall holds. And shock calvary charge through enemy lines, reform then charge again. So when a player orders a charge the formation holds. Maybe it could be done by making the formation form around a randomly selected high level shield troop instead of the player, and the charge command is issued just to that unit with the remaining troops forming around it.
The unfinished mod tholobaria somehow managed to give every faction a unique battle doctrine that while imperfect and unfinished has great potential. A cavalry dominant faction for instance would line up it's knights in a single row ahead of it's infantry then slow march until it has just enough room to couch charge creating a beach in the enemy formation which the infantry behind would charge into.
Despite being over a decade late to the party, I really enjoy PoP I just hope there's a chance we can see some changes to the battle ai.
I'd love to see common infantry always try to hold on a shield wall. Two handed infantry attempt to flank and engage from the side while the shield wall holds. And shock calvary charge through enemy lines, reform then charge again. So when a player orders a charge the formation holds. Maybe it could be done by making the formation form around a randomly selected high level shield troop instead of the player, and the charge command is issued just to that unit with the remaining troops forming around it.
The unfinished mod tholobaria somehow managed to give every faction a unique battle doctrine that while imperfect and unfinished has great potential. A cavalry dominant faction for instance would line up it's knights in a single row ahead of it's infantry then slow march until it has just enough room to couch charge creating a beach in the enemy formation which the infantry behind would charge into.
Despite being over a decade late to the party, I really enjoy PoP I just hope there's a chance we can see some changes to the battle ai.