did they remove the class system discussion post? I was trying to link it, couldn't find it
did they remove the class system discussion post? I was trying to link it, couldn't find it
ah, yes, this is the one. if into this thread you go, only pain you'll find
I find it very funny that a lot of those dudes having civil discussions back then are now banned, poor guys they were nice and cool and these forums turned them into monsters
Be careful, lately you're growing the canines and Me...my balls are swelling up and growing tough black hair from the neck to the as$ .I find it very funny that a lot of those dudes having civil discussions back then are now banned, poor guys they were nice and cool and these forums turned them into monsters
Pretty sure they already abandoned having a third perk slot once they realized they'd have to balance everything over again. Obviously they will never convey to us that its dropped though same as every other intended feature.I'm not going to argue against this thread - there isn't much purpose. The new classes are here to stay for better or for worse. I think the last year has proved that.
What I would say is it would be nice to see how the classes will look once we have a 3rd perk slot and cosmetics - both of these things are coming before the end of EA.
I can't find it right now - but one of the dev's maybe AVRC very recently confirmed that the 3rd perk slot is still planned and in the works now.Pretty sure they already abandoned having a third perk slot once they realized they'd have to balance everything over again. Obviously they will never convey to us that its dropped though same as every other intended feature.
Not that I like the idea of passive perks but I am glad to hear they're still working on itI can't find it right now - but one of the dev's maybe AVRC very recently confirmed that the 3rd perk slot is still planned and in the works now.
Not that I like the idea of passive perks but I am glad to hear they're still working on it
I don't want TW to feel obligated to this; otherwise we will never see any improvements to the system ever. Mordhau uses passive perks; and they add a lot to the game. The singleplayer uses passive perks - and that has really come on recently. Why not use this for Multiplayer?I hate the idea of passive perks, not only because this is not a high fantasy MMO, but one of the main reasons (that actually had some sence) we were given for pushing premade classes down our throats across all the modes would go down the drain.
I think any form of passive perks would result in a massive respect/trust loss towards the company and more or less to a dissolvement of both competitive and casual MP scene.