Can anyone involved with development tell me when I can expect siege AI to be competent?

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For me, that "flickering" is the thing that I hate the most in Bannerlord, it gets on my nerves (in open field battles but with high density of bots you can see it too).

I hope you can get a flickering = 0, something similar to what UEBS offers:

?
 
I will try it again! Thank you. :grin:
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@Philozoraptor

Tested and in my eyes it is the same as before (still quite flickering)

I run some "private tweaks" and even though it's impossible to get rid of that damn flickering, I prefer a bigger_humanoid_physics_capsule_radius_multiplier" to a 1.7

Try also this:
<native_parameter id="humanoid_collision_resistance_minimum_limit" value="3.0"/>
<native_parameter id="humanoid_collision_resistance_multiplier" value="3.0"/>
 
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