Campaign Map Party Speed on Hardest

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rektasaurus

Squire
4 units with 4 horses is outrun by every enemy in the game including 10 unit looters. Is this working as intended? Forget the speed malus carrying wounded after a fight they gang up. Is this working as intended?

Even on easiest with 10% speed bonus it’s still impossible to catch steppe bandits with a 2:1 horse to army ratio. Wat do?
 
4 units with 4 horses is outrun by every enemy in the game including 10 unit looters. Is this working as intended? Forget the speed malus carrying wounded after a fight they gang up. Is this working as intended?

Even on easiest with 10% speed bonus it’s still impossible to catch steppe bandits with a 2:1 horse to army ratio. Wat do?
If you have all mounted company and you're still getting outrun then you're either overloaded on equipment, very low morale, have too many wounded in the party or too many prisoners or some combination. No one should be able to keep pace with your party except an all mounted group like step bandits.
 
If you have all mounted company and you're still getting outrun then you're either overloaded on equipment, very low morale, have too many wounded in the party or too many prisoners or some combination. No one should be able to keep pace with your party except an all mounted group like step bandits.

How does inventory capacity affect speed? Like at what point and how much of a malus is there?

Also if my party is all foot but there are horses in inventory, do they use the horses and travel as quickly as mounted units, or is there just a speed bonus?
 
are your horses for speed bonus or carrying capacity?theres a difference between horses,now steppe bandits always run at 7.9 speed,only time i could catch them was when i had khuzait char with mounted only units and not very big party.
 
are your horses for speed bonus or carrying capacity?theres a difference between horses,now steppe bandits always run at 7.9 speed,only time i could catch them was when i had khuzait char with mounted only units and not very big party.

I’ve tried with more than enough desert horses for each of my party in addition to saddle and sumpter horses. So saddle and desert are the two fastest. 6.5 - 6.7 is the fastest I’ve gotten to and I think that was on easy.
 
How does inventory capacity affect speed? Like at what point and how much of a malus is there?

Also if my party is all foot but there are horses in inventory, do they use the horses and travel as quickly as mounted units, or is there just a speed bonus?
If you have more weight it slows you down,you can check at top right of inventory,horses give bonus to speed but cavalry gives more.
I’ve tried with more than enough desert horses for each of my party in addition to saddle and sumpter horses. So saddle and desert are the two fastest. 6.5 - 6.7 is the fastest I’ve gotten to and I think that was on easy.
with only footmen and horses in inventory you cant go 7.9 thats right only with cavalry which gets more speed bonus to party and if you're khuzait now the racial trait works and you can go up to 8.0-8.1
 
Also if my party is all foot but there are horses in inventory, do they use the horses and travel as quickly as mounted units, or is there just a speed bonus?
Like Theofilos said, cavalry add roughly twice the campaign map speed bonus that footman on horses do. It's all proportional though; dropping cavalry can actually increase the speed bonus your footman on horses give and vice versa. Have you checked the tooltip to see what might be the cause of you're slow movement speed? Here's a party that is about half footman on horses and half cavalry. The tooltip shows many of the possible bonuses and maluses.

Party-Speed-Tooltip.png
 
Like Theofilos said, cavalry add roughly twice the campaign map speed bonus that footman on horses do. It's all proportional though; dropping cavalry can actually increase the speed bonus your footman on horses give and vice versa. Have you checked the tooltip to see what might be the cause of you're slow movement speed? Here's a party that is about half footman on horses and half cavalry. The tooltip shows many of the possible bonuses and maluses.

Party-Speed-Tooltip.png

Wow. I didn’t know that little triangle could be clicked to expand the display. Cool info thank you!

I got miffed at my low speed so I made my party 3 recruits and got 3 horses and a couple bags of grain, can’t get much lighter than that. And still got outrun by a larger band of looters. I forget the exact speed but it was like a few tenths lower so just impossible to get away from. Perhaps it was low morale that made the difference since this was within the first week of game time.
 
Also if my party is all foot but there are horses in inventory, do they use the horses and travel as quickly as mounted units, or is there just a speed bonus?

No, they are not as fast as dedicated cavalry. There is a bonus but it is weaker.

4 units with 4 horses is outrun by every enemy in the game including 10 unit looters. Is this working as intended? Forget the speed malus carrying wounded after a fight they gang up. Is this working as intended?

Even on easiest with 10% speed bonus it’s still impossible to catch steppe bandits with a 2:1 horse to army ratio. Wat do?

How large is your party? The cavalry bonus has a penalty applied with larger party sizes. If your party is only four guys, it should max out at 7.9 mapspeed without the Khuzait culture bonus. That is not only faster than any group of looters, it is faster than literally every party type on the map with the exception of small parties of steppe bandits and the relatively rare all-cav desert bandits.
 
4 units with 4 horses is outrun by every enemy in the game including 10 unit looters. Is this working as intended? Forget the speed malus carrying wounded after a fight they gang up. Is this working as intended?

Even on easiest with 10% speed bonus it’s still impossible to catch steppe bandits with a 2:1 horse to army ratio. Wat do?

I play on realistic map movement, and 4 units 4 horses should have a 7+ runspeed easily. Probably like 7.8. That looks like a bug, or you're overlooking something.

But Steppe Bandits, once you have a decent army there's no way to catch 'em unless they have prisoners. Wiping out their nests seems to be the way. Try and get it done with a quest if you can, that way you can send a companion and 10 guys without losing any. One nest on my save has like 40 dudes and they won't come out, and none of the locals seem bothered enough to give me a quest for it. :unsure:
 
I play on realistic map movement, and 4 units 4 horses should have a 7+ runspeed easily. Probably like 7.8. That looks like a bug, or you're overlooking something.

But Steppe Bandits, once you have a decent army there's no way to catch 'em unless they have prisoners. Wiping out their nests seems to be the way. Try and get it done with a quest if you can, that way you can send a companion and 10 guys without losing any. One nest on my save has like 40 dudes and they won't come out, and none of the locals seem bothered enough to give me a quest for it. :unsure:

I didn’t know about the tooltip Bannerman Man mentioned so I don’t know why I was just a bit slower. I think it could’ve been morale due to a string of defeats I’ll have to look at it. I don’t mind the steppe bandits running around I just want capture some of them for the elite Khans guard unit ha. Looks like bandit hideouts would be the way to go. They’re pretty full for me too. You can retreat your party from the hideout so you can just charge your party in until they clean up whatever they can and retreat and repeat when they get knocked out.
 
One thing you can do to catch steppe bandits that's a bit gamey with the AI is to stand outside their hideouts with a moderately sized party (say, 35 units). Roaming bandit parties that pass nearby will consider the troops inside the hideout as reinforcements and will engage your party because they think they have the superior force, but the hideout bandits will not join the battle, so it will just be your party vs a few bandits. It's like a fly trap, and it's an easy way to thin out the number of bandits hanging around.
 
One thing you can do to catch steppe bandits that's a bit gamey with the AI is to stand outside their hideouts with a moderately sized party (say, 35 units). Roaming bandit parties that pass nearby will consider the troops inside the hideout as reinforcements and will engage your party because they think they have the superior force, but the hideout bandits will not join the battle, so it will just be your party vs a few bandits. It's like a fly trap, and it's an easy way to thin out the number of bandits hanging around.
Yes I use this tactic. Also do it in the far west of Vlandia when the Sea raiders start to swarm. Works with a relatively small party, as you say around 30ish, and there needs to be sufficient bandits inside the camp to attract the roaming bandits. It's a great way to acquire horses.
 
Play with the speed on Easy. You're giving yourself a hard time for nothing. We're hardwired to play on "Normal", but this is an EA game that 2 months after launch, still has duplicate perks. And both don't work.
 
I didn’t know about the tooltip Bannerman Man mentioned so I don’t know why I was just a bit slower. I think it could’ve been morale due to a string of defeats I’ll have to look at it. I don’t mind the steppe bandits running around I just want capture some of them for the elite Khans guard unit ha. Looks like bandit hideouts would be the way to go. They’re pretty full for me too. You can retreat your party from the hideout so you can just charge your party in until they clean up whatever they can and retreat and repeat when they get knocked out.

Oh thanks for the tip on the hideouts, I'd rather fight em than use the quest anyway.

From what you describe, it sounds like you were slowed by the herd penalty. If you have a lot of mules and riding horses, you need a lot of men to manage them. So you end up becoming essentially crippled after a string of losses where you lose men. This is compounded by morale loss like you mentioned, as well as being in a forest at night time. Anyway if you check the tooltip often you'll get a handle on it.
 
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