Calvary in Bannerlord

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lolbash

Master Knight
So I wanted to bring up calvary in bannerlord because based on the looks of it, they seem to have taken a heavy nerf in Bannerlord. Horses can get one shotted from one axe hit and it could kill take down the rider with it. One spear poke into a horse and it did 200 damage instead of outrighth stopping the horse in its tracks.

This is really worrying me, because if this stays until release, then calvary is pretty much useless and I hoe this wont be the case in Bannerlord.

What are your thoughts on this?
 
I'm not all that concerned for Calvary in Bannerlord. I mean, as far as I know it was just a hill outside Jerusalem right? Shouldn't be too hard to make something like that in Bannerlord, and IIRC destruction is only for certain bits of a castle so I don't think the hill can take any damage from axes or spears.
 
So? Warband horses were beyond retarded. Both in single player and multiplayer. You obviously are the most mobile unit, you can bump anyone at literally no speed, arguably the most damaging unit due to speed bonuses. Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up. Lastly, lances.

Warband horses are not simply good, they were broken. The axeman in the video is shock infantry, plus the horse was already damaged and it also shows on killfeed.

 
I'd say a horse is supposed to die when it runs into a spear at full speed  :wink: Cav were easily the strongest unit in Warband MP imo (and in SP), and for me it doesn't look like that has changed so much when I look at the videos.

I  hope the invisible shields mentioned above will go away, and I also would expect riders taking damage when I kill their horse at full speed and they fall to the ground...Instead of them disappearing halfway into a wall where they can safely stand up  :meh:
I also hope horses with this "frontal armour" we have seen will just be as vulnerable as horses without it when you hit them in the back.

Their mobility and speed bonus to damage are strong enough.

Hm I guess you can see my 3,5k hours of suffering from cav in MP xD
 
578 说:
So? Warband horses were beyond retarded. Both in single player and multiplayer. You obviously are the most mobile unit, you can bump anyone at literally no speed, arguably the most damaging unit due to speed bonuses. Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up. Lastly, lances.

Warband horses are not simply good, they were broken. The axeman in the video is shock infantry, plus the horse was already damaged and it also shows on killfeed.

Now you're just pulling bull**** out of you ass.

>Most mobile unit

Doing their job

>Bump anyone at no speed

What?

>arguably the most damaging unit due to speed

And the unit at most risk since players can just also grab a pike and stab your horse which usually results in your death. Unless your horse was wearing heavy armor. In the captain video, an axe unit hit the horseman and it does 200 damage to the rider. So what if e dude was shock infantry? Im pretty sure that an axe ghosting through the horse and doing 200 damage to the rider is ****ing stupid and anyone can agree with me.

>Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up.

That's actually just straight up bull**** you're ****ting out of your mouth. 180 shield? Maybe swing your sword the other way around. Blocking the horse's head by holding your shield up? Are you actually trolling right now?

>Lastly, lances.

You can just jump

Are you actually seriously *****ing about how the game is suppose to work? Come the **** on.



 
Liwi 说:
I'd say a horse is supposed to die when it runs into a spear at full speed  :wink: Cav were easily the strongest unit in Warband MP imo (and in SP), and for me it doesn't look like that has changed so much when I look at the videos.

I  hope the invisible shields mentioned above will go away, and I also would expect riders taking damage when I kill their horse at full speed and they fall to the ground...Instead of them disappearing halfway into a wall where they can safely stand up  :meh:
I also hope horses with this "frontal armour" we have seen will just be as vulnerable as horses without it when you hit them in the back.

Their mobility and speed bonus to damage are strong enough.

Hm I guess you can see my 3,5k hours of suffering from cav in MP xD

>I'd say a horse is supposed to die when it runs into a spear at full speed  :wink:

I agree, but 200 damage to an armored horse? I feel thats a little ecessive. Maybe tone it down to 90 oer pike hit or such.

>Cav were easily the strongest unit in Warband MP imo (and in SP), and for me it doesn't look like that has changed so much when I look at the videos.

Well in the bannerlord multiplayer video a naked guy with an axe was able to chop an armored horse rider kill both of them in one hit. With an axe. Maybe if it was just the horse I would have been fine but taking the rider with one blow, that really dont sit right in me.

The spears are getting buffed, because in warband, pikes and spears suck ass, and it looks like talesworlds heard our complaints and buffed spears. They can stab upwards now instead of trying to slap someone with the wooden stick. That should give the anti calv units the buff they need.

Not to mention that ranged units that can take down calvary trying to flank (in this case, crossbows) was really toned down because warband's ai is ****. Rhodocks were really famed as the best anti calv unit ever. In theory they should be awesome at stopping calv, bevause their pikes can stop the horses in their tracks, while the crossbows pick off the routers. But since we all know how warband plays, that wasnt the case.
 
lolbash 说:
578 说:
So? Warband horses were beyond retarded. Both in single player and multiplayer. You obviously are the most mobile unit, you can bump anyone at literally no speed, arguably the most damaging unit due to speed bonuses. Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up. Lastly, lances.

Warband horses are not simply good, they were broken. The axeman in the video is shock infantry, plus the horse was already damaged and it also shows on killfeed.

Now you're just pulling bull**** out of you ass.

>Most mobile unit

Doing their job

>Bump anyone at no speed

What?

>arguably the most damaging unit due to speed

And the unit at most risk since players can just also grab a pike and stab your horse which usually results in your death. Unless your horse was wearing heavy armor. In the captain video, an axe unit hit the horseman and it does 200 damage to the rider. So what if e dude was shock infantry? Im pretty sure that an axe ghosting through the horse and doing 200 damage to the rider is **** stupid and anyone can agree with me.

>Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up.

That's actually just straight up bull**** you're ****ting out of your mouth. 180 shield? Maybe swing your sword the other way around. Blocking the horse's head by holding your shield up? Are you actually trolling right now?

>Lastly, lances.

You can just jump

Are you actually seriously *****ing about how the game is suppose to work? Come the **** on.


Do you even play Warband? 180 invisible shield is a thing, I am not the one mentioning it alone, therese a poster above you with 3.5k hours who agrees with me. Pikes are only usable by Rhodoks in multiplayer, most lances can outrange most weapons. Also yes, you can shield your horse's face due to bad hitboxes I guess, but you can do it. Jumping against a lance won't work because the lance thrust works the same as swing, you can move it around while the deadzone of hit register is open. Go and test all of these in Warband. Lastly, you can bump anyone at minimal speed. What you do not understand about it?
 
To me it seems good enough. You don't have to consider only the realistic aspect of it (as in, would a spear instantly kill a horse charging in real life), you also and mainly have to consider the balance point of view. As they said above, cavalry was quite strong in Warband. Personally, I don't think it was the strongest of all units, but in any case what was shown in Bannerlord so far doesn't seem problematic to me.
 
Gab-AG. 说:
To me it seems good enough. You don't have to consider only the realistic aspect of it (as in, would a spear instantly kill a horse charging in real life), you also and mainly have to consider the balance point of view. As they said above, cavalry was quite strong in Warband. Personally, I don't think it was the strongest of all units, but in any case what was shown in Bannerlord so far doesn't seem problematic to me.


I do not really care about cav, there are ways around it but these things are simply stupid. 180 shield has to go, I do not care how they will make it work, IT HAS to go. If you get caught in a zerg as a cavalry it is your very own fault and should be defeated. Secondly, since we we talk about fun + balance, horse bumping with minimal speed should not be a thing. The problem with horses in warband (multiplayer wise) for me is not their strength but how easy they can get out of the zergs with their superman shield and minimal speed bumping. Also lances, work weirdly. It does not make sense to be able to start a lance thrust from the right, release the button and move it the left. If it was realistic, it would hit on the horse's head. But I can give this to you, its a game. What I mentioned above, has to change. We cant simply take into account the horse role itself but also what happens after your horse is down, you become infantry. So you technically play 2 classes together with the 1 being the most powerful and mobile. What I personally suggest is take away some of the nonsense suvivability in higher armors and give them proper hitboxes. My general suggestion is to put hitboxes to each individual leg of the horse. Bannerlord's weapons can now hit multiple enemies (different individual hitboxes). If I swing my weapon at a perfect range and hit all horse's legs it should go down. If I barely scratch it, then that's that, you can run off. I'm interested to see the opinions on these suggestions.


tl;dr, Cavalry should be a fast poke and run unit, not a tank one. Cavalry in numbers should be able to run through armies and actually keep attention to them. Individual cavalry should be glass cannon.
 
578 说:
tl;dr, Cavalry should be a fast poke and run unit, not a tank one. Cavalry in numbers should be able to run through armies and actually keep attention to them. Individual cavalry should be glass cannon.

Judging by the videos, seems that's how it currently is.
 
Cavalry was so OP in Warband that there wasn't any point to use infantry at all.

I'm glad they've nerfed cavalry to a fair point.

Your horse should die if struck by a spear at full speed or if it get an arrow directly to its head.
 
lolbash 说:
>Bump anyone at no speed

What?

He's talking about how little momentum is needed for the "charge" to activate, bumping the enemy and removing their block.

lolbash 说:
>Also, there was an invisible 180 shield whenever you blocked and ON TOP of that, you could also shield the horse's face from upfront by having your shield up.

That's actually just straight up bull**** you're ****ting out of your mouth. 180 shield? Maybe swing your sword the other way around. Blocking the horse's head by holding your shield up? Are you actually trolling right now?

He's not talking BS, this is how it works in Warband, in multiplayer and to a lesser extent SP.
 
DrTaco 说:
I'm not all that concerned for Calvary in Bannerlord. I mean, as far as I know it was just a hill outside Jerusalem right? Shouldn't be too hard to make something like that in Bannerlord, and IIRC destruction is only for certain bits of a castle so I don't think the hill can take any damage from axes or spears.

  :lol:
 


Check Peter's gameplay in this video. He pretty much massacred his on foot enemies, but he knew how to play cav.

If you run to one huge crowd of enemy with your cav, of course you would die easily, since that is not what you supposed to do with cav.
 
>everyone be like "cav too op"

The **** people?

Cavalry is literally the easiest unit to trick in Warband, specially if said cavalry player has little experience (Which guess what, they usually do!). Even with a bastard sword, you just stare at the coming lance, couch or normal attack, doesn't matter, and at the right moment do an easy swerve, thrust the sword and ez kill, or atleast, the horse goes all ****ed up. If you wanna play it cool you can even jump while doing the dodge, and you might easily kill the rider.

That's not to mention that you can also easily grab a pike and literally **** any horse coming to you. They have 0 chance of winning you with a pike. But then again, a pike or spear is not even needed, which SHOULDN'T be the case. Else there's no point in ****ing pikes.
 
Z0mbiN3 说:
>everyone be like "cav too op"

The **** people?

Cavalry is literally the easiest unit to trick in Warband, specially if said cavalry player has little experience (Which guess what, they usually do!). Even with a bastard sword, you just stare at the coming lance, couch or normal attack, doesn't matter, and at the right moment do an easy swerve, thrust the sword and ez kill, or atleast, the horse goes all ****ed up. If you wanna play it cool you can even jump while doing the dodge, and you might easily kill the rider.

That's not to mention that you can also easily grab a pike and literally **** any horse coming to you. They have 0 chance of winning you with a pike. But then again, a pike or spear is not even needed, which SHOULDN'T be the case. Else there's no point in **** pikes.


The problem with what you described is that all these players that can be tricked are novice players. Everyone can suck at a class, the thing is what happens in advanced +. Also nobody moaned they are hard to deal with, we discuss about the broken systems on on cavalry that give them an easier time than they should have.
 
Z0mbiN3 说:
>everyone be like "cav too op"

The **** people?

Cavalry is literally the easiest unit to trick in Warband, specially if said cavalry player has little experience (Which guess what, they usually do!). Even with a bastard sword, you just stare at the coming lance, couch or normal attack, doesn't matter, and at the right moment do an easy swerve, thrust the sword and ez kill, or atleast, the horse goes all ****ed up. If you wanna play it cool you can even jump while doing the dodge, and you might easily kill the rider.

That's not to mention that you can also easily grab a pike and literally **** any horse coming to you. They have 0 chance of winning you with a pike. But then again, a pike or spear is not even needed, which SHOULDN'T be the case. Else there's no point in **** pikes.

THANK YOU.

Holy crap the amount of people making up bull**** like "180 shields" and "The horses head is protected from all damage" was mind boggling me.

I didnt even know these"Issues" were existent in warband until I posted this forum.

I doubt 578 actually played multiplayer. I play almost exclusively deathmatch, so experience might change, but when a guy with a lance and shield comes charging at you, there are many things you can do so he dosent kill you:

-Hold up shield. This makes sure you can block the lance attack.

-Jump out of the way. This makes it so the lance misses. Some players combine this with an attack and that usually kills the rider.

-Use a spear to stop the horse. Every single faction in multiplayer (Minus the khergits) have a horse stopper somewhere.

Nords? War spear and shield. Most players kill the horse with the great long axe too.
Rhodocks? Pikes
Swadians? Awlpike.
Sarranids? Bamboo spear.
Vaegir? Bardiche and awlpike.

Once the horse stops moving, you can slap their back with a weapon of your choosing and they would be dead in a couple seconds.

But now I guess everyone wants their 2 handers to start instagibbing armored horses left and right.

I was hoping to get some discussion on how bannerlord changed mounted combat and instead got angry people complaining about how calvary is op in warband (Hint: They arent) and how talesworlds should nerf horses into uselessness.
 
578 说:
The problem with what you described is that all these players that can be tricked are novice players. Everyone can suck at a class, the thing is what happens in advanced +. Also nobody moaned they are hard to deal with, we discuss about the broken systems on on cavalry that give them an easier time than they should have.

+1
 
lolbash 说:
But now I guess everyone wants their 2 handers to start instagibbing armored horses left and right.

Well, duuuhhhh, who doesn't want that?  :razz:

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