Native Siege Battle Completed Calradic War #9 - Captain Fracas vs Jackie Fish

Added to Calendar: 31/08/24

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Fashionista
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Come join us this Saturday for the ninth official large-scale Battle & Siege event with up to 600 players on the same server.

This time, we have something special in store! Two renowned content creators in the Bannerlord community, Captain Fracas (Twitch / YouTube) and Jackie Fish (YouTube / Twitch ), will lead their factions in an epic showdown.
For Battles, we will be using maps initially made for Captain mode. In the last Battle mode map, we will have a special rule “Protect the King” - if either Captain Fracas or Jackie Fish falls in battle first, their faction instantly loses. Players are encouraged to form protective formations around their leaders and follow strategic plans laid out by Captain Fracas and Jackie Fish.

Playing in the event will also grant you three times the Loot & Exp that you would normally get.
  • Date&Time: Saturday, 31st of August, 18:00 UTC
  • Server Name: [EVENT] Calradic War #9 - Captain Fracas vs Jackie Fish
  • Game Mode: Battle&Siege
 
hello can someone help us!! we would like to play this game so much but everytime we would like to organise an event your servers are down like today, if u dont want to fix that just tell us and we can go back to play Warband.

i think you guys have to tell us something about that :grin:
 
Hello everyone, we've had to cancel today's Calradic War #9 event due to technical issues with the lobby.

Please know that we're looking into the issue of lobby stability (not being able to log in, see & join custom servers).

Our deepest apologies for the trouble and thank you for your patience.
 
Hello everyone, we've had to cancel today's Calradic War #9 event due to technical issues with the lobby.

Please know that we're looking into the issue of lobby stability (not being able to log in, see & join custom servers).

Our deepest apologies for the trouble and thank you for your patience.
Since Thursday morning the servers have had this problem but no one responded to the thread
 
Hello everyone, we've had to cancel today's Calradic War #9 event due to technical issues with the lobby.

Please know that we're looking into the issue of lobby stability (not being able to log in, see & join custom servers).

Our deepest apologies for the trouble and thank you for your patience.

We've been patient for years, waiting a for a MP refactor an extra week won't hurt, that really isn't the problem.

The problem is why there is even a need to do it as a whole, several event communities, like BTE (KOH), BRE and CI have been having 550-600 player events for months now, most of them with no issue whatsoever aside from maybe minor network spikes during the big melees.

When the login works, we already play with good performance, why is the refactor needed Dejan?

Why is this a priority over basic needs like Modding kit issues that have been reported for months, engine crashes that cannot be debugged and make MP and SP modders work 30x the amount of time that they would require if they could debug it on their own.

Why aren't you asking the MP and SP community what they want and need and tackling those issues above the permanent mentality that TW has had with multiplayer which has been, "We know what's good for you, you don't."

Ignoring the lack of NEW single-player content that has been for going for months (which is understandble given the zombie crew that you're currently working with), you surely must know after 14 years of game development between WB and BL that your MP community lives and dies by the amount of available casual-play mods, the dedicated competitive scene making yearly-long leagues and your more time-consuming progression type modules, not your very esporadic casual fandom that plays on public servers because if the first three types of players disappear, your fourth won't have the playerbase to log in into a server to fight more than 15 dudes on Siege or TDM.

So is there a way that you, at any point in time, understand this very concept and let your community help you guide your game moving forward or is it just completely pointless as it has been for years?
 
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