Calradia Map Refinement Minimod in Native Expansion?

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Trifler

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Since this is the Native Expansion mod I'm surprised it isn't included already, but I would like to see the Calradia Map Refinement minimod added to the next release since it makes the Native map much cooler. It's still the Native map, only it has elevation changes between the lowlands, steppes, snowy areas, etc.

I would just add it myself, but it changes the parties.txt file as well as the map.txt file. The map.txt file probably wouldn't be a problem but the parties.txt file probably would be.
 
I use it with NE and i havent noticed any problem.

EDIT: The refinement itself has a problem tough. When the game generates a battlefield, it uses the height of the terrain as a value for hills and mountains on the battle itself, so that makes fighting the Kher**** on their own territory even more *****y than usual.
 
There's a thread which lists mods which work with NE somewhere if anyone can be arsed searching for it.

Edit: Which you have already dusted off, I see, Trifler. You could have put this comment in the Addons thread instead of starting a new one. See the confusion you have caused in my poor old brain.
 
Pellagus 说:
You could have put this comment in the Addons thread instead of starting a new one. See the confusion you have caused in my poor old brain.

Sorry.
 
Articulo34 说:
I use it with NE and i havent noticed any problem.

Hmm... Ok I tried it, but it looks like it deletes a bunch of spawn points. I guess I'll try copying the stuff at the bottom of the Native Expansion's parties.txt file into the Calradia Map Refinement parties.txt file and see how it goes for now.
 
It works like a charm. I used both map refinements/replacements out there with various patches and it always worked.
 
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