Kagos said:*still won't be out by this time 2018*
Try again. You were warned, and disliked by everyone, not for saying release isn't imminent, but for your constant Alex Jones level conspiracies stating that Bannerlord would literally never come out, and that they should start working on the third one. When we actually got another blog, you treated it like a bad thing. It got quite tiresome.Kagos said:Me in 2016: It's not going to come out. You're wasting your time.
Everyone else in 2016: Shoo, troll! YES IT WILL! YES IT WILL!!!
*doesn't come out in 2016*
Me in 2017: It's really not going to come out, people. Might as well stick to Warband.
Everyone else in 2017: BAN HIM!!!
*doesn't come out in 2017*
Me in a few months: Still not coming out...
Everyone else in a few months: You shut the hell up. It'll be this year. I'm sure of it.
*still won't be out by this time 2018*
Rungsted93 said:However i would like them to be more open about what's causing the delay, like "Okay we're trying to see and make co-op and while we won't promise it will be there we're giving it a real effort hence why the game has been delayed".
I mean graphics, gameplay, optimization and those things seems done or close to it. So that's why i think most people are wondering what's going on
Of course i understand they want to keep some surprises which is cool! But giving some clarification would go a long way i believe
BayBear said:Dev blogs have been dropping hints on what Taleworlds is currently working on. I've listed some of the better ones below. Seems to me there are no roadblocks sticking out like a sore thumb, just regular refinement of content already in the game. Looking forward to destructible castles.
Dev Blog 12/10/17
WHAT DO YOU CURRENTLY WORK ON?
I am tearing castles into pieces right now for siege. This isn’t exactly the most fun process, especially when trying to break down wooden towers, however I think player’s will really enjoy the end result when they are demolishing enemy towers!
Dev Blog 14/09/17
WHAT DO YOU CURRENTLY WORK ON?
“Currently, I am checking and improving the performance of medium to very low hardware configurations. It is important to us that players get to experience a smooth and enjoyable gameplay experience. We are constantly trying to refine the engine to ensure that this is the case.”
Dev Blog 24/08/17
WHAT DO YOU CURRENTLY WORK ON?
“Today I worked on the design of how army coherence will be affected as an army stays in the field for a long time, and how a player can keep it together longer by arranging its composition and spending influence.”
Dev Blog 26/10/17
WHAT DO YOU CURRENTLY WORK ON?
"I am currently working on atmosphere and general lighting. Today, for example, I am working on a day-night cycle and toning settings. We also record new animations using the motion capture system every week."
Dev Blog 28/09/17
"Answering these blog questions, (just kidding!) I'm currently working on setting civilian equipment for lords. Lords will wear helmets and heavy armour in battle, but you will see the same lords wearing robes or silk tunics in a lord's hall. The aim of this is to make the world feel more realistic and immersive."
cifre said:To me it looks like: "OK guys, just check on whatever fine tunings you can find to work on, 'cause we have nothing to load you up with until we solve that major "X" **** for which we delayed our release."
BayBear said:Dev Blog 12/10/17
WHAT DO YOU CURRENTLY WORK ON?
I am tearing castles into pieces right now for siege. This isn’t exactly the most fun process, especially when trying to break down wooden towers, however I think player’s will really enjoy the end result when they are demolishing enemy towers!
Dev Blog 14/09/17
WHAT DO YOU CURRENTLY WORK ON?
“Currently, I am checking and improving the performance of medium to very low hardware configurations. It is important to us that players get to experience a smooth and enjoyable gameplay experience. We are constantly trying to refine the engine to ensure that this is the case.”
Dev Blog 24/08/17
WHAT DO YOU CURRENTLY WORK ON?
“Today I worked on the design of how army coherence will be affected as an army stays in the field for a long time, and how a player can keep it together longer by arranging its composition and spending influence.”
Dev Blog 26/10/17
WHAT DO YOU CURRENTLY WORK ON?
"I am currently working on atmosphere and general lighting. Today, for example, I am working on a day-night cycle and toning settings. We also record new animations using the motion capture system every week."
Dev Blog 28/09/17
"Answering these blog questions, (just kidding!) I'm currently working on setting civilian equipment for lords. Lords will wear helmets and heavy armour in battle, but you will see the same lords wearing robes or silk tunics in a lord's hall. The aim of this is to make the world feel more realistic and immersive."