It's been a rough couple versions for Mod Enjoyers, but I think we're stable now! The mod-related changes made to XMLs and C# methods are not going to go backward, so here we go!
Preface: Lots of mods require one or more of the following helper mods. Install all of these, in this order, above all the Native modules:
Part 1 --- Buttercream --- ALL this stuff should be Native functionality; note the final load order suggestion
Part 2 --- Help Yourself --- these could all stand to be Native, but they either have a lot of interface options or other issues which move them to "Intermediate User"
Part 3 --- Mix-Ins --- Immersion or recommended improvements to game data/systems; these could unbalance your savegame/campaign :: A few have instructions to clear any mod data while in-game before removing the mod so as to keep your savegame clean, so pay attention if that's your thing.
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This is just what I'm playing with right now: no troop trees at all, not much different from vanilla, except for QoL and a few tweaks. It's stable already, though!
So, grab all the mods you want, drop POC Color Randomizer mod after your troop trees, and have fun!
Okay, that's it for 1.7.0! They told us to abandon all our old saves, because 1.7 is going to be the base going forward!
Enjoy!
EDIT 10 Jan 22: Updated 1.7Beta to 1.7, added Fixed Pregnancy & other "Bacon Bits" for 1.7 Main
Preface: Lots of mods require one or more of the following helper mods. Install all of these, in this order, above all the Native modules:
- Harmony
- BetterExceptionWindow
- ButterLib
- UIManagerEx
- ModConfigurationMenu
Part 1 --- Buttercream --- ALL this stuff should be Native functionality; note the final load order suggestion
- Balanced Tournament Armor
- BattleHorns
- Better Bows ('spBetterBows')
- Better Save/Load
- Better Time (adds the 4x button)
- Daytime Hideouts
- Dismemberment (Plus)
- Feel the Hit
- Grip My Axe
- Helmet Hair Cover Continued Plus
- Houses of Calradia
- Interesting Companions
- Leave on Click
- Party Screen Enhancements
- Raise your Banner
- Realistic Battle AI Module
- Simmer Down Meow
- Simple Shield Patterns
- Sorted Income
- Treeless Female Troops
- Ultimate Mounts Reforged
- Yell Out
- POC Color Randomizer mod (mod author recommends to load last to catch all the Troop XMLs)
Part 2 --- Help Yourself --- these could all stand to be Native, but they either have a lot of interface options or other issues which move them to "Intermediate User"
- AutoTrader
- Bannerboard
- Distinguished Service
- Fourberie (Roguery)
- Improved Garrisons
- Party AI Overhaul and Commands
Part 3 --- Mix-Ins --- Immersion or recommended improvements to game data/systems; these could unbalance your savegame/campaign :: A few have instructions to clear any mod data while in-game before removing the mod so as to keep your savegame clean, so pay attention if that's your thing.
- Attributes Matter
- AutoResolve Rebalanced
- True Battle Loot
- True Noble Opinion
- True Quality Modifiers
- True Ransoms
- True Relations
- True Town Gold
- True Army Costs
- True Item Values
- Character Reload
- KaosesTweaks
- No Campaign Intro
- No Intro
- Marry Anyone
- Fixed Pregnancy Control
- Captivity Events *content warning! And don't bother with the "Default Cap Ev" checkbox, just "Cap Ev"
- Detailed Character Creation
- Realistic Battle Combat
- Open Source Armory+RB Patch
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This is just what I'm playing with right now: no troop trees at all, not much different from vanilla, except for QoL and a few tweaks. It's stable already, though!
So, grab all the mods you want, drop POC Color Randomizer mod after your troop trees, and have fun!
Okay, that's it for 1.7.0! They told us to abandon all our old saves, because 1.7 is going to be the base going forward!
Enjoy!
EDIT 10 Jan 22: Updated 1.7Beta to 1.7, added Fixed Pregnancy & other "Bacon Bits" for 1.7 Main
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