RyanFialcowitz
Regular

I'm trying to make alterations to module_game_menus.py but when I run build_module.bat it produces a menus.txt which causes all sorts of weird problems within the game:
1.) Instead of starting in a town the player starts in a field. After defeating the enemies present the scene never moves forward and the player is stuck there. This is one REALLY good reason the Esc menu should have a quit option. . .
2.) All text inside of towns/castles refer to the name of the town/castle as the player name.
3.) Enemy party sizes are reported as being the same size as the player's party- but only when you attack them. . .
This happens even if I do I fresh install and create a menus.txt with no changes. I don't get these problems otherwise. I'm using the lastest version of both the game and the module system. Any ideas?
- Ryan Paul Fialcowitz
1.) Instead of starting in a town the player starts in a field. After defeating the enemies present the scene never moves forward and the player is stuck there. This is one REALLY good reason the Esc menu should have a quit option. . .
2.) All text inside of towns/castles refer to the name of the town/castle as the player name.
3.) Enemy party sizes are reported as being the same size as the player's party- but only when you attack them. . .
This happens even if I do I fresh install and create a menus.txt with no changes. I don't get these problems otherwise. I'm using the lastest version of both the game and the module system. Any ideas?
- Ryan Paul Fialcowitz

