Bugs

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tmos said:
The patched fixed a lot of things, but there are some things I noticed: (I had to start anew - no war in the savegame, boring :wink: )
In the starting scene you get the message "Deliered 10 damage"... by running? to the ground? I don't know :roll:

Talking to Clark always finishes the Quest "Talk to Clark", no matter you have it or not.

Oh, by going to the character report I noticed that I own the harbour of Atlantis and a Fishermen's village - nice, I guess - do I get taxes, when the story takes me there? :grin:

Minor thing: the guards guarding the bandit village are "Castle Guards".

Bug? Why says the bard "I am a minstrel", but I can't use him for the Lute of Love quest?

got to stop for today...

The thing, that you "own" the fishermens village and Atlantis castle also happend in the first release, right?
I have no idea how to change that. I didn't assign it, but neutral places are automatically assigned to the player or something.
Thanks for the castle guard thing! I'll change that.
There are more than one minstrel, but only one can play the lute. I'll add a dialog with the non-lute-bards.
 
Albertus Magnus said:
The thing, that you "own" the fishermens village and Atlantis castle also happend in the first release, right?
I have no idea how to change that. I didn't assign it, but neutral places are automatically assigned to the player or something.
Thanks for the castle guard thing! I'll change that.
There are more than one minstrel, but only one can play the lute. I'll add a dialog with the non-lute-bards.

I don't know. It never occurred me to look there before. This is weird. Can't you just assign it to no faction?

I found him in the end... now I have shiny - if green - armour :smile:
 
Gerhart said:
Albertus Magnus said:
Could anyone with the "not strong enough for the king"-bug please post some screenys?
That would help me a lot!

Here ya' go.  These are the last two screens after he tells you, "Let's take this to the fields."  Same thing with either choice, one on one or duel.  Yes this is with the King, I don't know why it reads anything about bandits :?:


I get the exact same problem - went straight to the king after killing the smuggler (conner?) and it won't let me fight him, it shows the results of the previous battle and then says my army is too small.  I have 92 men with me.
 
Found the solution to the can't fight the king problem.  The screen saying you don't have enough troops shows up if you try to fight him in the field.  If you talk to him while he is in a castle the battle will start properly.  Good work on the mod I like the end scene where you talk to everyone.
 
Berserker Pride said:
Found the solution to the can't fight the king problem.  The screen saying you don't have enough troops shows up if you try to fight him in the field.  If you talk to him while he is in a castle the battle will start properly.  Good work on the mod I like the end scene where you talk to everyone.

Ah alright, that might be. I always only tested it, when the king was in the castle. I'll have a look, why it is this way.
Thanks a lot!
 
I asked a Guildmaster for a job and he offered me one to escort a caravan to Atlantis - probably shouldn't happen
 
tmos said:
I asked a Guildmaster for a job and he offered me one to escort a caravan to Atlantis - probably shouldn't happen

LOL Guess atlantis is not forgot as much after all(one of the people in the mod does say atlantis was forgot, right?)
 
tmos said:
I asked a Guildmaster for a job and he offered me one to escort a caravan to Atlantis - probably shouldn't happen

It's hard to remove all the native stuff without crashing the game  :???:
I don't know if I can/want to fix that, because that'd be a lot of work!
 
Albertus Magnus said:
tmos said:
I asked a Guildmaster for a job and he offered me one to escort a caravan to Atlantis - probably shouldn't happen

It's hard to remove all the native stuff without crashing the game  :???:
I don't know if I can/want to fix that, because that'd be a lot of work!

Can't you simply delete the caravan quest? It's boring anyway compared to yours :wink:
 
tmos said:
Albertus Magnus said:
tmos said:
I asked a Guildmaster for a job and he offered me one to escort a caravan to Atlantis - probably shouldn't happen

It's hard to remove all the native stuff without crashing the game  :???:
I don't know if I can/want to fix that, because that'd be a lot of work!

Can't you simply delete the caravan quest? It's boring anyway compared to yours :wink:

Maybe I can, but I'm sure, there are other quests, that are buggy, because of Atlantis being an island with no enemys,
and many other reasons.  :neutral:
 
the map is 180 degrees twisted (game map)

becouse atlantis is on the south

mapfac.jpg

is it right??

and i can't see the city's of atlantis???
 
spijdie said:
the map is 180 degrees twisted (game map)

becouse atlantis is on the south

mapfac.jpg

is it right??

and i can't see the city's of atlantis???

http://forums.taleworlds.com/index.php/topic,87841.msg2266024.html#msg2266024

regardin the map, i'm afraid i haven't understand what's the problem...is just inverted if you compare it with that image?
 
Alright, I think I screwed up royally.

I talked to Howard and he said my brother was in the castle. Deciding I didn't like Howard, I told him to leave my party. I then proceeded to the castle and was refused entry and now I need Howard's advice on what to do next.

Only problem is he doesn't join my party again.

Help?
 
Seeing two.

The forgotten monastery - looks like if you go in, and leave,
you can't get the necessary quest info to continue (saw
someone on a polish forum claiming the same issue) - either
that or the person needed is better hidden than the spoiler indicates.

Uncle William still  freezes when you ask him for money,
after being in the position listed above (Yeah, desperately
looked for a way around talking to the missing person).
 
calandale said:
Seeing two.

The forgotten monastery - looks like if you go in, and leave,
you can't get the necessary quest info to continue (saw
someone on a polish forum claiming the same issue) - either
that or the person needed is better hidden than the spoiler indicates.

Uncle William still  freezes when you ask him for money,
after being in the position listed above (Yeah, desperately
looked for a way around talking to the missing person).

At the monastery is a person and those monastery guards you can recruit! I'm sure.
The Uncle William thing happened in the latest version?
 
Ilevus said:
Alright, I think I screwed up royally.

I talked to Howard and he said my brother was in the castle. Deciding I didn't like Howard, I told him to leave my party. I then proceeded to the castle and was refused entry and now I need Howard's advice on what to do next.

Only problem is he doesn't join my party again.

Help?

Why the hell would you do that?!  :lol: But yeah, your game is screwed, sorry. But no one else has done that before
 
TIDM2 said:
Why the hell would you do that?!  :lol: But yeah, your game is screwed, sorry. But no one else has done that before

Meh, I really just didn't like Howard's character for some reason.

Doesn't matter anymore though, I restarted the game and finished it properly.  :grin:
 
TIDM2 said:
Ilevus said:
Alright, I think I screwed up royally.

I talked to Howard and he said my brother was in the castle. Deciding I didn't like Howard, I told him to leave my party. I then proceeded to the castle and was refused entry and now I need Howard's advice on what to do next.

Only problem is he doesn't join my party again.

Help?

Why the hell would you do that?!  :lol: But yeah, your game is screwed, sorry. But no one else has done that before
-
Hm.. as I got the quest to appease the shrew before I even had Howard in my party, I think that maybe you could have still done it...
 
tmos said:
TIDM2 said:
Ilevus said:
Alright, I think I screwed up royally.

I talked to Howard and he said my brother was in the castle. Deciding I didn't like Howard, I told him to leave my party. I then proceeded to the castle and was refused entry and now I need Howard's advice on what to do next.

Only problem is he doesn't join my party again.

Help?

Why the hell would you do that?!  :lol: But yeah, your game is screwed, sorry. But no one else has done that before
-
Hm.. as I got the quest to appease the shrew before I even had Howard in my party, I think that maybe you could have still done it...

Yeah I think a bug allows you to do so. But I love ticking Howard off. In fact, I made a save just to kick his ass repeatedly.
 
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