Today while I was traveling for a bit and there was nothing going on with me directly, these error messages popped up:
SCRIPT ERROR ON OPCODE 1073742364: Invalid Troop ID: -1; LINE NO: 135:
At Script [518] courtship_event_troop_court_lady.
At Script [518] courtship_event_troop_court_lady.
SCRIPT ERROR ON OPCODE 540: Invalid Troop ID: -1; LINE NO: 136:
At Script [518] courtship_event_troop_court_lady.
At Script [518] courtship_event_troop_court_lady.
At Script [518] courtship_event_troop_court_lady.
I can't remember for sure but I think I saw these every now and then in the old Shogun mod.
Another thing I found a while before those errors is that some villages have nothing for sale and instead of saying "Village Elder" above the items for sale (as the shop name), it instead says "{!}Town 6 Craftsman." So far the village shops I saw empty like this are Yame, Toyohashi, and Kasuga, all somewhat near Edo, but there are likely others. And, actually, while Yame said "{!}Town 6 Craftsman," Toyohashi said "{!}Town 1 Craftsman" and Kasuga said "{!}Town 7 Craftsman."
Now, back with the seppuku scene problems... On a third character I was playing, I started in Himeji and had to meet Father's "Friend" in Kurume. Like my first character, the antagonist and later his lackeys ran up to me. Also like my first character (and to confirm I wasn't going mad thinking I remembered it wrong), the soldiers in the seppuku scene were Castle Guards, offering me the option of entering a castle; I did so just to humor my curiosity and it merely took me to the Himeji castle. Now, here is where things stray... unlike my first character, but like my second character, the seppuku scene does not work (error messages, Father and "Friend" say to surrender or die). I wasn't going to bring this up at first 'cause I already did once before, but I noticed the error messages differ slightly this time:
SCRIPT WARNING ON OPCODE 1710: Invalid Agent ID: 31; LINE NO: 1:
At Mission Template [49] mst_seppuku_scene Trigger [3] Consequences.
The difference is subtle, but this time it was "Invalid Agent ID: 31" and the previous time it was "Invalid Agent ID: 47" (better watch out for that Hitman
). I haven't a clue what the differences are, but perhaps it may help you woyo-sensei.
I'm still not sure if the seppuku scenes working or not working is a case-to-case basis per location but I may run some test characters to see if maybe the Miyazaki scene will still work for me or not. I also don't know if the "Friend" staying or running up to you thing for the battle scene is based on location, but I don't think its effects have anything to do with whether or not the following seppuku scene will work later on, as I realized that the location of the "Friend" appears random, or at least isn't a constant.
And while I'm being annoying bringing up all this crap, I may as well throw this in here as well (although I said it once before elsewhere, just not this thread):
Me said:
When creating a new character, if you choose “A shop assistant,” “A goods peddler” will show up twice in the next screen. I think it has the same text no matter which of the two you choose, but I don't know if they have the same statistical results.
A couple of other minor things I mentioned at that time, but for the sake of space I'll give the bottom line this time:
- The third floor of the new indoor dojo arena causes a "falling" animation, making movement difficult.
- Some Training Grounds are, upon entering, not at all Training Grounds.
- On rare occasions a tournament contestent is unarmed (I'm guessing too low of STR to use their weapon).