Resolved Bug with render distance

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版本号
e1.7.1
分支
Main
使用过模组或未使用过模组
是的,但我移除了模组。

Kristal9

Recruit
Summary: Bug with render distance during the battle
How to Reproduce: When I have a battle bashes appear forward to my nose. But all another objects(trees, rocks, etc.) don't have this problem.
Have you used cheats and if so which: Yes. I used Developer Console Mod. But I have cheated money only.
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro 21H2
GPU: Nvidia GTX 1060 6GB
GPU Driver Version: 512.77
CPU: AMD Ryzen 7 2700X
RAM: HyperX DDR4 16GB 3200 MHz with dual channel
Motherboard: MSI TOMAHAWK B450
Storage Device (HDD/SSD): SSD Samsung 970 Evo NVMe M.2
 
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
I've been informed that this was an intended decision as per with performance optimizations.
 
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