[Bug] Texture swaps

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joelturuz

Knight at Arms
The search didn't work, so don't know if this has been reported, but here goes.
When I was playing Castle 1 in the EU siege server, the game froze for 2 seconds and when it recovered most of textures were changed to some other texture, or they had a strange shade of colour.

M&B Video options:
Direct X 9
Antialiasing:              4x
Shadow Quality:        High
Screen Resolution:    1680x1050 32 bits

Rest of the video options are on highest, with the exception of these:
Character shadows off
HDR off
Depth Effects off

Operating System is Windows XP, Graphics Card is NVIDIA GeForce 8800 GTS.
Graphics Card has the latest update.

Ingame battle screenshots:
http://img141.imageshack.us/i/battlebug1.jpg/
http://img141.imageshack.us/i/battlebug2.jpg/
http://img141.imageshack.us/i/battlemenubug.jpg/

Start Menu screenshot:
http://img685.imageshack.us/i/battlemenubug.jpg/

When I exited M&B, the game froze into a black screen, and after 30 seconds I got tired of waiting and restarted PC. The bug did not persist when M&B was turned on again.
This isn't a big issue and would probably be hard to replicate. First time it ever happened to me.
 
Heh, I've seen this before.

http://forums.taleworlds.com/index.php/topic,81403.0.html

There so help in the thread itself, but you can try PM this guy, maybe he has find something that can help.
 
I don't think I'll bother to do that. This has happened only once, just thought to report it. It's kind of cool too :mrgreen:
 
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