Chel said:the loop with healers is done on purpose, so that when lords upgrade their troops they will not come to a dead-end with healers and accumulate too many of them.
Heavy crossbowmen for Rhodoks -- we'll see.
I'm agreeing with Chel. It seems like everyone is setting their Battle size limit way too high and making the graphics at max expecting for no crash in EGIII. Then they complain about how this has never happened to them in a different mod. Well this is Expanded Gameplay III, and If you want no crashes, lower the battle size and decrease the graphics.Chel said:its like you guys are trying to crash the mod in as many ways as possible. come on!
BocajacoB said:Well this is Expanded Gameplay III, and If you want no crashes, lower the battle size and decrease the graphics.
Chel said:its like you guys are trying to crash the mod in as many ways as possible. come on!
Daeran said:Then while I was fighting i noticed that my chest was flying near the middle of the battlefield.
BocajacoB said:I'm agreeing with Chel. It seems like everyone is setting their Battle size limit way too high and making the graphics at max expecting for no crash in EGIII. Then they complain about how this has never happened to them in a different mod. Well this is Expanded Gameplay III, and If you want no crashes, lower the battle size and decrease the graphics.Chel said:its like you guys are trying to crash the mod in as many ways as possible. come on!
kittowned said:Um I got this bug when the game only starts loading, like when it's loading INI. I get an RGL ERROR it says "unable to open file: CommonRes\ani_walk_sideways.brf"
Is this fixable? If it helps to know I got all the graphics to minimal and reduced resolution, and put DX7 too. Even re-downloaded and re-extracted. Still same thing
Chel said:kittowned said:Um I got this bug when the game only starts loading, like when it's loading INI. I get an RGL ERROR it says "unable to open file: CommonRes\ani_walk_sideways.brf"
Is this fixable? If it helps to know I got all the graphics to minimal and reduced resolution, and put DX7 too. Even re-downloaded and re-extracted. Still same thing
try re-extracting the archive (and maybe redownloading)