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installation and troubleshooting guie
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installation and troubleshooting guie
If you dont meet in this thread solution, then post.
Vaanshir said:Don't know if this is anything. But Not having Shields in Tourny's even with one handed weapons/lances...
Starting off I discovered a Tournament at the City I was at, Caer Segeint I think, and Sold everything but the shoes and joined in, Not having a shield is Instant death at Lv 1, and not being able to defend when holding a lance is death twice over...
Is this intended or not???
Rad said:Thank you guys all very much for what you did with horses and fighting from the saddle. Now it seems to me fight is quite good and real. Only if horses could go through obstacles and people easily and could going out from crowds and not to be blocked completely by any surronded people it would be good.
Rad said:I even doubt if these checked clothing were used in those times. Just now I have seen new film Robin Hood from Ridley Scott and all poeple there were dressed more plainly and shabbily then in Brytenwalda. I would like to know how they would be able to produce such checked cloth and especially how they dyed them.
I did find one bug in the new release - Briton sword, no actual damage stats. It's got the speed and reach stats in but no damage - hence it just does 'damage bonus'. With spears breaking, I need a good sword to fall back on!
Opened it in the editor. Difficulty, damage, hit points, etc. all basic stats. I just made it like the Saxon one. The texture is beautiful! want to be able to use it! Also the item name was a bit odd; it's item 889 and the name seems 'reversed'. Everything else is 'itm_whosit_sword (Whosit_Sword)', it's listed as Briton_Sword (item_celticsword). Maybe it got missed?
Items breaking too - spears, after a handful of hits, and.... Hrunting. Broke in the first battle. Any idea what causes that? is it something I can fix? I can turn it off, but they break in a handful of hits. Is there a middle ground?
Sometimes when I started up the 1.1 version the music would be native and when I restarted the mod, it would change back to Brytenwalda music. The same thing has happened on 1.2 as well.
Thank you guys all very much for what you did with horses and fighting from the saddle. Now it seems to me fight is quite good and real. Only if horses could go through obstacles and people easily and could going out from crowds and not to be blocked completely by any surronded people it would be good.
What about bashing? Why did you remove it completely?
I like these winged helmets and bastard swords very much but I think these helmets are historically correct for those times. All these closed knightly helmets originated in 12 century rather. Two handed swords started to be used as the last from all swords only in 15th century. Even bastard swords which I like the best of all started to be use in high medieval times.
These crowns looks nice but it seems to me with their protect +4 they are a little useless to be sold in shops.
tirramissu said:After updating to 1.2 I've found that original M&B:W helmets are for sale in weapons (not armor!) market.Sarranid armor also appeared on market.
+ I have frequent RGL errors with 'Unable lock graphics buffer!' message...
Hi!Idibil said:I fear that there a problem here
Can you say two or three names of native objects that have you saw? thx
Idem to Rad, are you using old savegame file 1.1 (we have add a lot of new objects, can this be problem of native objects?)
Hi!
That's what I have noticed:
Sarranid Elite Armor
Khergit Helmet
By the way, every time when I'm being attacked while I'm burning the corpses game crashes with MS C++ libs... Any idea how to fix that?