Bug Reports and known issues [v2.5]

Users who are viewing this thread

Status
Not open for further replies.
Yeah in the battles but not in the tournaments. You never really know who you just kicked out of the round. It would be nice to know which guy you just kicked and who kicked you. Might add some more fun to the tournaments in form of "haha, gotcha damn king" or sth like that :smile:

Oh and btw. The auto-equipment of the companion seems still bugged. In my game they keep preferring bull**** 9 defense helmets over 50 defense helmets.
 
Lezalit wants to leave.

Playing Version 2.5 Expanded.  Companions do not argue feature is turned on.  Upon leaving Uxkhal Lezalit wishes to leave the party (but will stay for additional 663 denars.)
 
Working as designed. Disable complaints, disables complaints, it doesnt disable dislike/leaving the company.
 
Duh said:
Working as designed. Disable complaints, disables complaints, it doesnt disable dislike/leaving the company.

Thank you for the clarification.  Methinks I best keep some deep pockets of cash then  :grin:
 
just had a strange bug with a girl here... wanted to meet my favorite babe, padrona geneiava. the Questlog tells me she is waiting in maras castle. But she aint there, there is also no feast going on. Instead she is in suno waiting patiently for my arrival... very strange.
 
FRaGGaNOiA said:
just had a strange bug with a girl here... wanted to meet my favorite babe, padrona geneiava. the Questlog tells me she is waiting in maras castle. But she aint there, there is also no feast going on. Instead she is in suno waiting patiently for my arrival... very strange.
Was there a recent feast in Suno? Did her guardian (brother/father) just lose Maras Castle?
 
Floris 2.5 Gameplay version
-The iron spire helmet used by some Sarranid units has no texture.
http://i.imgur.com/jBBMV.jpg
 
Caba`drin said:
FRaGGaNOiA said:
just had a strange bug with a girl here... wanted to meet my favorite babe, padrona geneiava. the Questlog tells me she is waiting in maras castle. But she aint there, there is also no feast going on. Instead she is in suno waiting patiently for my arrival... very strange.
Was there a recent feast in Suno? Did her guardian (brother/father) just lose Maras Castle?

nope and nope. It's been like it's been before. Maras Castle was still with Rodoks. The only thing i could try to find out if suno now belongs to her father/brother too. I guess that could be a reason for her switching locations. Since suno is rhodok now too...
 
FRaGGaNOiA said:
nope and nope. It's been like it's been before. Maras Castle was still with Rodoks. The only thing i could try to find out if suno now belongs to her father/brother too. I guess that could be a reason for her switching locations. Since suno is rhodok now too...
Hopefully that is it. It would make sense...the quest text wouldn't get updated, but her location would (would be yet another Native oversight). Please do report back.
 
I brought this up during beta, but it seems that problem with uniformed bandits havent been solved 9except for looters). Im talking about likes like forest bandits, that have uniformed scale armor and helmet. Its not that it makes them hard, its just kills the immersion that they are bandits.

I think I will make small submod that would give all bandits more random equipment. Could you tell me if changing equipment in troop editor will be save game compatible?
 
Caba`drin said:
FRaGGaNOiA said:
nope and nope. It's been like it's been before. Maras Castle was still with Rodoks. The only thing i could try to find out if suno now belongs to her father/brother too. I guess that could be a reason for her switching locations. Since suno is rhodok now too...
Hopefully that is it. It would make sense...the quest text wouldn't get updated, but her location would (would be yet another Native oversight). Please do report back.

Well, seems like that is the explanation: Her Father has both under his control. Suno and Maras Castle. He started out with Maras Castle and earned Suno later on. Seems solved?! *g
 
Taro8 said:
I brought this up during beta, but it seems that problem with uniformed bandits havent been solved 9except for looters). Im talking about likes like forest bandits, that have uniformed scale armor and helmet. Its not that it makes them hard, its just kills the immersion that they are bandits.

I think I will make small submod that would give all bandits more random equipment. Could you tell me if changing equipment in troop editor will be save game compatible?
As long as you dont remove troops, changes to their equipment are savegame compatible.
 
Hi! I am playing the expanded pack. Couple bugs for u guys:

When besieging Jamiche castle this happened:

http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719018488
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719022001

Our guys levitate!! haha

And then there seems to be something wrong with some textures, cuz here is what i see:
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719019165
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719020812
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719021411
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719129261
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719130198

The last one I already reported it happening in the beta with the last patch, when I go to the street in Tulga.

And also:

this script error
http://steamcommunity.com/profiles/76561198037562712/screenshot/614973792719132125

Thanks guys!

 
I think that shield bash should be changed to "block+use". This way player wont accdently use it in heat of battle and get locked in animation letting opponents chop him to pieces. As for now shield bash makes it rather hard for me to fight with 1H+shield combo.
 
Nice work you guys :wink:
I think I found a bug:

The Head of my character shows through the back side of the "Flat topped helmet" (Ain't sure if I spelled it correctly)

regards
 
Taro8 said:
I think that shield bash should be changed to "block+use". This way player wont accdently use it in heat of battle and get locked in animation letting opponents chop him to pieces. As for now shield bash makes it rather hard for me to fight with 1H+shield combo.
This will be the case whenever there is the next release/patch as I've changed it in the dev code to requiring block to be held down and pressing a key of your choice.
 
This ones for you, Windy! :razz:

The bug about naked people in the tournament screen I reported during the beta occured again:
http://steamcommunity.com/profiles/76561198006638373/screenshot/596959394259218277

Only this time every participant is listed as Vaegir instead of no faction, which might be a bug,too.
Tournament was held in Khudan.
 
Hmm..came to report missing texture on one nordic helmet and invisible tournament horses in Gameplay version..
Screens:
Invisible Tournament Horse:



Missing Texture:

 
SirNitram said:
This ones for you, Windy! :razz:
The bug about naked people in the tournament screen I reported during the beta occured again:
http://steamcommunity.com/profiles/76561198006638373/screenshot/596959394259218277
It may take disabling the troop image entirely for non-heroes to make this one go away it seems.  For some reason the game picks a few factions and does this to the troop that represents their image then changes which ones whenever the troops file is edited.  Question is would people prefer seeing blanks there over the stripped down participants?  May just have to come up with a different image that isn't faction specific.  Thanks for the heads up.

Lord Lukjan said:
Hmm..came to report missing texture on one nordic helmet and invisible tournament horses in Gameplay version..
Screens:
Invisible Tournament Horse:
Thanks.  We'll try to fix that with the upcoming gameplay patch.
 
Status
Not open for further replies.
Back
Top Bottom