Bugs and known issues
Since one bug report topic is getting quite crowded with all the different verisons, we decided to start a new topic for each version from now on. This topic is for Version 2.3, both the Basic and the Expanded version. Please specify in your post if you use the Basic or Expanded version.
Before you post, you might consider looking through the list with reported bugs and known issues. It's possible your bug has already been reported. Also you'd better read the FAQ, because sometimes the errors you get can be solved by solutions posted over there. Furthermore, if you're having trouble, you can also ask for help at support.
General information:
As I work on the next update, I'll cross bugs I've solved.
Current version: 2.3
Next version: 2.4
List with known bugs and issues (v2.3)
- Naked Lords during feasts. No idea yet on how to fix it...
- The village elder in Yaragar is acting as a town guildmaster. Need to check it.
-Mercenary Page is lacking the C3. Fixed in 2.4
- One bright Templar armor: the Teutonic Mail. No idea yet how to edit the mesh in order to fix it
- The Foraging skill pushes the words of Ironskin in the skill list a bit too high. Still have to look into it for a fix: this is a known bug from the original code
-The banner bug. The overland map Banner is not the selected one. Fixed in 2.4
- Some armor hasn't got a female version, so females bulk up. Need to check it.
-Too dark and colourless food items. Fixed in 2.4
- Culture of conquered villages changes to the culture of the conquerer. Need to look into it.
-Nizar starts with a weapon he can't equip. Fixed in 2.4
- No available text in a quest to destroy a bandit lair. Need to look into it.
-City vendors don't display their vendor screen. Fixed in 2.4
- When you zoom into Sarranid cities, the trees that are part of the city model appear very blocky Need to check it.
- Barbary fur coat is missing its legs! My feet are acting independently! Need to check it.
- Some two-handed weapons clip through armors (might not be anything you can do about that though) Need to check it.
- Eastern Haubergon displays a menu icon, but I have an invisible torso while wearing it. Need to check it.
- In the battle menu (i.e. when you press backspace while you're on the field), the Action header is misplaced - it's on the combat map, not where it should be over the actions. Need to check it.
- Some troops cloth keep changing in battle (such as swadian troops) First time I hear this... Pretty strange that people change cloths during siege. Need to check it.
-itm_armor_early_transitional_blue.dds and others are missing. They are present since 2.2, and are also present in the full version if 2.3. Also the brf-fiels check out correct. No fix needed it seems.
- If you have your own kingdom, all your lords are the rulers, and you are said to be a mercenary working for your own kingdom, faction relations become out of order. Need to look into it.
-No key for prison break. Fixed in 2.4
- No displayed faction name in the notes screen. Need to check it.
- The Savegame compatible version seems to be bugged. I'll have to look into that one.
- There's a crash when you change your hair colour to dark brown. Need to check it.
-Upgrading from I2 Woman Militia gives wrong options. Fixed in 2.4
- Impossible to siege Knudarr castle. Need to look into it.
- Uzundaq Castle is bugged. Need to look into it.
If your bug isn't listed in this list, but you did report it earlier and it's not solved in a next version, please report it again.
The following issues are not bugs!
Items
Since one bug report topic is getting quite crowded with all the different verisons, we decided to start a new topic for each version from now on. This topic is for Version 2.3, both the Basic and the Expanded version. Please specify in your post if you use the Basic or Expanded version.
Before you post, you might consider looking through the list with reported bugs and known issues. It's possible your bug has already been reported. Also you'd better read the FAQ, because sometimes the errors you get can be solved by solutions posted over there. Furthermore, if you're having trouble, you can also ask for help at support.
General information:
As I work on the next update, I'll cross bugs I've solved.
Current version: 2.3
Next version: 2.4
List with known bugs and issues (v2.3)
- Naked Lords during feasts. No idea yet on how to fix it...
- The village elder in Yaragar is acting as a town guildmaster. Need to check it.
-
- One bright Templar armor: the Teutonic Mail. No idea yet how to edit the mesh in order to fix it
- The Foraging skill pushes the words of Ironskin in the skill list a bit too high. Still have to look into it for a fix: this is a known bug from the original code
-
- Some armor hasn't got a female version, so females bulk up. Need to check it.
-
- Culture of conquered villages changes to the culture of the conquerer. Need to look into it.
-
- No available text in a quest to destroy a bandit lair. Need to look into it.
-
- When you zoom into Sarranid cities, the trees that are part of the city model appear very blocky Need to check it.
- Barbary fur coat is missing its legs! My feet are acting independently! Need to check it.
- Some two-handed weapons clip through armors (might not be anything you can do about that though) Need to check it.
- Eastern Haubergon displays a menu icon, but I have an invisible torso while wearing it. Need to check it.
- In the battle menu (i.e. when you press backspace while you're on the field), the Action header is misplaced - it's on the combat map, not where it should be over the actions. Need to check it.
- Some troops cloth keep changing in battle (such as swadian troops) First time I hear this... Pretty strange that people change cloths during siege. Need to check it.
-
- If you have your own kingdom, all your lords are the rulers, and you are said to be a mercenary working for your own kingdom, faction relations become out of order. Need to look into it.
-
- No displayed faction name in the notes screen. Need to check it.
- The Savegame compatible version seems to be bugged. I'll have to look into that one.
- There's a crash when you change your hair colour to dark brown. Need to check it.
-
- Impossible to siege Knudarr castle. Need to look into it.
- Uzundaq Castle is bugged. Need to look into it.
If your bug isn't listed in this list, but you did report it earlier and it's not solved in a next version, please report it again.
The following issues are not bugs!
Items
- An invalid item at the start of the item list is actually a line of code that determines where the item list starts. Don't worry, this 'item' won't appear in the shops or on soldiers. I can't turn its display in the list off.
- There are some items, like bolts, which are double and cost nothing. These are actually training and tourney items: the list displays all items, also these. You won't find them at the merchant.
- There are some head cloths that are displayed sidewards in the list. These are native items which appear correctly in the game.
- There's a whole bunch of coats with different names but the same Royal mesh. These are all native: apparently they are reserved for future additions.
- The musket is a native bonus item.
- Some throwing weapons have double stats: these items can be used both as ranged as melee weapons. Likewise you can find in the one-handed section similar items: the melee versions of these weapons.
- Seeing trees that are not part of Polished Landscapesis not that strange, since they are also part of this pack.