Bug Reports - 0.95pre9

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Othr, C++ errors and such are not directly your fault, its a game engine flaw. That's a fact and I do not want to get my post misunderstood.

But a known and most likely motive why people are having such errors even with minor battlesizes are correlated with the number of items a module has. That can be tested by playing a 400ish battle in native with no issues, and subsequently plank this (despite everything) wonderful and elaborate mod with 100 battle size with a mid/top end machine and getting the error.

I'm sure that diversity in items and such are a bliss to gaming experience, but keep this info in mind as u further development in the module.

BEST OPTION is to instead of adding entries in item_kinds, replacing existing native items with the new ones, to keep item count as close as possible to native lists, in order to minimize annoying and inconvenient runtime and RGL errors, with the frustrating knowledge that it has nothing to do with our gaming equipments.

With the best regards, othr- keep up the good work
 
I tried loading a game from pre8.
RGL ERROR 说:
Load error: Number of simple triggers in file: 124, exceeds 122
I had "Load Textures On Demand" checked and everything. I guess I can't use that save anymore.
 
The pre8 savegames are NOT COMPATIBLE. All you can do is: export your character and companions, or start a new game.
 

I just updated to the correct version and downloaded the mod. This is what happened upon my first load up. That writing at the top of the screen is everywhere I go. Main Menu, character screens, and when trying to make a character. If I try and make a character the game shuts down.
 
Installed files are corrupted, dowmloaded mod is corrupted, etc. Try to download again and reisntall the whole game.
 
That's a funny one there ^^^

RGL errors/C++ errors, all I know is it works on my machine.  If it works for me but not you then the problem must be with either the game client, your drivers or something else that's completely beyond my control.

Update your drivers, make sure you're computer is not overheating, contact the maker of the game, or whatever else, just don't expect me to do anything about it.  Like I said those are things beyond my control and I don't feel like sifting through numerous pages to find issues that I actually can fix.
 
For rgl error/freezes in battle try to turn grass density to 0%, at least it did help for me.

And that head d1*k picture is awesome xd.
 
othr 说:
That's a funny one there ^^^

RGL errors/C++ errors, all I know is it works on my machine.  If it works for me but not you then the problem must be with either the game client, your drivers or something else that's completely beyond my control.

Update your drivers, make sure you're computer is not overheating, contact the maker of the game, or whatever else, just don't expect me to do anything about it.  Like I said those are things beyond my control and I don't feel like sifting through numerous pages to find issues that I actually can fix.

I know othr, but I just posted it here cause this is the first time it happened and it happened on your mod. I don't think its the mod itself because when I was downloading I paused it and then shut down my computer. When I turned it back on I restarted the download. That alone is enough to cause file corruption on both mod files and the game itself.

I am pretty confident however that a reinstall and redownload of the mod will fix that problem. Looking forward to playing though!
 
Not sure if it is a bug, but there are some issues with sea area connectivity. It won't allow me to travel through some areas that appear connected. (such as from east of Crete to Sicily)

Also, getting invalid item kind notices whenever I start a new game now, IDs from 5537 to 5546
 
I wrote this before about disappeared mini map and troops list (enemy, allies, us). Now I've found the reason. When i press something like q, c or esc to open some window and get back fighting, than those good things are gone. Can you fix it please? :smile:
When I meet "curonian warband" and press I'm just passing these lands it still gets me to this window "You have encountered ... troops" and shows mine and theirs and i have the option to charge, etc and leave. Why is that? My intention was to leave them from my answer but still :grin: I know that I don't have to fight them after "I'm just passing...." but that is a bug i believe.
By the way, why the enemy can escape when I'm behind me or some of my cavalry? Because when I flee the battlefield by going to its borders and if enemy is behind, it says you can't leave the bf when enemy is nearby. Why isn't the same for my enemy? Even horses escape and my arrow crosses their ghostly buts as I hunt them for fun :grin:
 
majtes and majteses,

Ohoj, whats with the Crusader states?
It seems that all previous unique crusader units have vanished and all is left are stndard feudal army units. A shame, I miss them, indeed I do.

2. Warhorse texture? Where has that beautifull warhorse covered in chainmail gone? Hope it will be back soon, as an alternative/ western european version of warhorse of the time.

Black and "normal" coloured chainmail. To make all armour in both colour variation is a truckload of work, unnessesary lots of work. Mail mittens could they possibly be in two colour variation? Lets say, one can acquire either blackened mail mittens or "normal" mittens. Would add much to the ariety of goods ingame
 
Latinikon 说:
majtes and majteses,

Ohoj, whats with the Crusader states?
It seems that all previous unique crusader units have vanished and all is left are stndard feudal army units. A shame, I miss them, indeed I do.

2. Warhorse texture? Where has that beautifull warhorse covered in chainmail gone? Hope it will be back soon, as an alternative/ western european version of warhorse of the time.

Black and "normal" coloured chainmail. To make all armour in both colour variation is a truckload of work, unnessesary lots of work. Mail mittens could they possibly be in two colour variation? Lets say, one can acquire either blackened mail mittens or "normal" mittens. Would add much to the ariety of goods ingame

Just look which of the grandmasters owns what areas, you can recruit their troop types from those areas.  So around a Hospitaller city you can recruit Hospitaller troops, etc.

I removed the blackened gloves texture by mistake, it is coming back, I'm sorry.  And the warhorse will also make a comeback.
 
Playing pre9
I got 220 renown playing as kingdom of Castilla and haven't been awarded the right for a banner.( is this intended ?)

The marshal calls me for a quest then it cancels it before I can do anything (1- the scout the area, 2- meet for new campaign and has happened twice with both of them).

All the lords have lower case prefix ( don Pedro, don Felipe etc etc ) .

When fighting a big battle with multiple parties after the first encounter or wave you get one of your allies on the pre battle screen saying something like Halt, attack or something like that can't remember now but it was out of place for sure.

Now I can't see other heroes inventory ( I guess this the way you want it ?)


That's it for now hope this helps somehow..
I will keep posting anything weird I found.

Keep up the good work.




 
It say "pilgrim (hospitaller levy)" when i try recruit. But i gave peasant levy. Same in teutonic and templar territory/village, castle, town too. My relation is 27 with crusaders, im a vassal of the crusaders, i have 18 relation with hospitaller grandmaster and 11 with his town. My every relation is positive with the lords and settlements.

I don't understand a word you said here.
 
I don't know why this is, when I click Start new game or custom battle, while it is loading setting data it gets a runtime error and there is no choice but to quit the game.
 
Hmm I got a strange problem here - when I try to load my old save game the game crashes with this error - "RGL ERROR : Load error: number of single triggers in file 124; exceeds 122". Is there any solution to this problem ?
 
I created a character, and it played fine for about 5 minutes, then, when I exit Stirling, it crashed. I had to close the game through the task manager. Now, whenever I load my game, I crash instantly. It basically loads up a frozen screen. I've tried to lower all my settings all the way down and changing to DirectX 7, to no avail. Any idea what's causing it?

Er, I mean it freezes, not crahes. Sorry.  :oops:
 
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