Tried CTRL+F3?amade said:Crap, can't test this in .633 since you can't get wounded! Your HP keeps resetting back to full. Gotta try testing with .632.
Bommel said:Tried CTRL+F3?amade said:Crap, can't test this in .633 since you can't get wounded! Your HP keeps resetting back to full. Gotta try testing with .632.
Narduiran said:I don't know. Maybe it is working as intended? Maybe TaleWorlds want the party skills to be less effective when alone?
Narduiran said:Yeah, I was playing with this right now. The only thing I don't understand is why the NPCs don't get the penalty themselves. I understand that it forces the player to invest intelligence and charisma points in his companions, but then it defeats the logical reason (meaning a realistic reason, like I explained above) for this change, so I'm kinda puzzled.
I guess we'll need to wait and get an official answer on this.
amade said:Narduiran said:As for what happens when more than one companions has a party skill, the game will only consider your own skill and the one with the higher skill as per 1.011.
Yeah, I found that out by myself earlier. I went on a tavern shopping spree and bought every companion to experiment.
Some companions (Frentis, Nizar, Matheld,Baheshtur) have no other "original" purposes, they are almost pure fighters. On the other hand it is impossible to be expert at everything. You need about 25lvl developing only party skills to make the protagonist be at 5 at any of them. And she/he will be very weak at any personal and leader skills.Some people go at it alone and spend points on themselves to become experts at everything or they use the companions as tanks instead of their "original" purpose.
Rongar said:Some companions (Frentis, Nizar, Matheld,Baheshtur) have no other "original" purposes, they are almost pure fighters. On the other hand it is impossible to be expert at everything. You need about 25lvl developing only party skills to make the protagonist be at 5 at any of them. And she/he will be very weak at any personal and leader skills.Some people go at it alone and spend points on themselves to become experts at everything or they use the companions as tanks instead of their "original" purpose.
Maybe it is not import to develop skills too high. Something like 2-3 point at party skill may be considered like "expert". But it is absolutely other problem.
Probably, I should not write that post. I don't feel there is any point of discussion.amade said:I'm not sure I understood that.