Hopnik
Recruit
Now before i get started, i want to make clear, i haven't kept up with all the updates since 1.7.2v. that being said i did play about 10ish hours on v1.8.0 and so far 50ish on 1.9.0. and i have noticed the AI really does not like War. it seems, Giving every time a war is declared a battle or two is fought and then boom, We have peace. even when both sides are still strong and ready to fight, no castles taken, no towns sieged and yet... we have peace after about 5-10 in game days. this quite frankly is boring and progress killing aswell. largest part of Bannerlord is fighting lords, gaining renowned and is selling anything that isn't edible. and for the peace deals to be often as they are, doesn't even allow the lords of the realm to even form an Army to do anything with. it is just destroying the fun of the game. IMO. i don't understand why Taleworlds is obsessed with making the game "Balanced" when, if this a bug. it needs to be fixed asap because it a determent to the gameplay loop. If it's a feature/intentional then why?. I could totally be wrong about this... but the main attraction of this game is seeing these massive battles, on the ground with your men. and progressing your skills, party, and clan. and you can't do any of that with the AI being just too passive. this leaves you only the most grindy ways to progress and by extension the most boring and unfun way to play the game.
sorry if this was hard to read. i ranted a little bit
sorry if this was hard to read. i ranted a little bit