Bug: Not Enough Bandit Spawns For Quest to Hunt Them

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edgerlord

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I took a quest for a gang leader in Husn Fulq to hunt 4 groups of steppe bandits, and during the entire 15 days the mission was active, only one group of them spawned. I had the ctrl + alt + t cheat on, so I am reasonably sure that it was not because I simply couldn't find them with my scouting ability. I automatically failed the mission, and there was nothing I could do, even with the power of the gods at my fingertips. Taleworlds has been doing a great job of getting to the bugs, so I am sure this kink will be worked out in the final game.
 
The quest marks the nearest <specific name> bandit groups that already exist in that region. You'll have to lure or drive them to the town and they'll recieve the quest mark "!". Had this problem with steppe bandits one time and this was a really awful and flimsy moment. I don't think there will spawn extra groups if accepting the quest.
 
This quest works only as intended when you are early in the game and they want you to hunt down 2-4 groups but later on when they can easy want 8+ groups hunted there simple not enough arround to fullfill it. So early on nice quest l8er on its broken.
 
This still seems to break in the later game. I can only find 7/8 mountain bandits required around Pen Cannoc (only forest bandits and looters spawn there).
 
This still seems to break in the later game. I can only find 7/8 mountain bandits required around Pen Cannoc (only forest bandits and looters spawn there).

Same happends for me with khuzait towns and steppe bandits, it's easy to get 7/8 but the 8th seems to be pure luck or just lotsa patience to get.
 
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