Bug List

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Delvestius

Recruit
Figured I mine as well do my best to make this better for everyone, so I'm just going to run down what I notice when I notice it.

- Camera moves too fast then bumps back after the bridge troll notices you for the first time, goes back to normal once you pass the tree
- If you say "This is odd, better go the other way" to the troll it gets glitched, then the same window pops up as you walk away
- First note of music starting on the battlefield, stops. First note of the next song starts, stops. Continues through song loop
 
- During battle trees move in a circular motion with their trunks bending unnaturally. So it looks like the apple trees from Oz moving in unison, or a bunch of dancing ents.
 
- Weird horses, either ghost white or look like clunky beasts

- In the troop trees section there are two lists, one that says "Anglo Anglos" and one that says "Saxon Saxons", both with very slight variation; I assume this is a total reduplication of code and one should not be there.

SUGGESTIONs

- Sailors are a cool recruitable unit, but it'd be nice if they got to upgrade to a "Veteran Sailor" and maybe "Bosun"

- Still haven't seen any Berzerkirs or Úlfhéðnar, it'd be really neat if we could see those units.
 
Froi 说:
Edit your first post, don't make new ones.

And let this stuff get lost in the stack? Neh, that'd just make this even more useless than it will probably be anyways.

New Bugs:

- Every time I attack a Danish Vikingr longport, about halfway through my character gets duplicated, on the side of the vikings. I then proceed to kill myself and my team, at which point it says I get all the vikings loot. My troops I killed are fine, however I started off the next battle as if I had been knocked unconscious. Which, I was, by myself... Does that make me a kinslayer..?

- My sea-lord level is 3, but every port I go to I cannot select "next ship" to buy another. Only when I sold my one ship could I cycle through the selection.
 
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