Here we go again.
Bugs:
Not bugs:
Shrugger's and non-shrugging people's personal complaints:
As always, give me all you have.
Comments by Somebody on each of the entries are welcome and will be included.
Bugs:
- You cannot see any messages, because there is a debug message spam taking place. Check your message log to see it.
- Guild Masters stop giving you quests. Being unable to get a quest is intentional. You cannot get two quests back-to-back from the same guildmaster. Even asking another guildmaster (and turning it down) will allow you to ask the guildmaster at zollern again.
- Patrols can not be ordered around
- The budget calculations might be erroneous and overcharge you. Budget calculations are due to "free" bodyguards still charging you money. Here's a hint: Don't let accountants become your bodyguards.
- Participating in tournaments will give you and all your companions permanent attribute and skill boosts
- Stealing someone's unique weapon, being challenged to a duel by them, and beating them, will leave a quest in your quest log that will remain forever.
- Companions sent on missions or ransomed will not be able to re-join your party upon returning.
- Sometimes, random lords (not enemies) will follow your party. They disappear as soon as they touch your party. They and their party will vanish.
- You can get multiple uniques from the unique enemies by taking them on more than once.
- Save village from bandits quest can become permenantly logged if the bandit infestation ends but the player did not end it. (Note: =HighXplosive= believes this quest had a timer in vanilla, which this mod has removed hence this bug).
Not bugs:
- Battlefields are strangely coloured: There is a powerful presence taking the field
- Guns are Inaccurate: These are ye olde muzzleloaders. Use more guns to compensate. Or walk closer to your target.
- Walking moves the camera instead of the player character: Arrow keys move the camera. Use the in-game menu to change the key binding.
Shrugger's and non-shrugging people's personal complaints:
- --------Shrugging--------
- War hammers deal blunt damage, even though their swinging strike clearly impacts with a pointy implement.
- The various polearms seem to have completely random damage stats for their thrusts (warhammer and poleaxe have the highest, halberds have relatively low, spears have even lower damage)
- The Murond Pistoleers refuse to fire their weapons in a timely fashion (they don't start shooting until long after the enemy has come into and gone from melee range)
- --------Not shrugging--------
- You can buy Reinforced, Cracked, Battered, etc Haelmarian Cheese.
- You cannot select Done on the looting screen post battle if there are still items (i.e. useless trash) left in the loot box that you don't want (even if your NPCs could carry it for you).
- There are no bayonets on various firearms that have piercing damage on a thrust attack: the model ends at the muzzle.
- Cartridges can be Heavy or Balanced or Bent.
As always, give me all you have.
Comments by Somebody on each of the entries are welcome and will be included.