[BUG] Incorrect Authorization Key Error

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I was just playing a few minutes ago and got "lost connection to the server error."  It is possible that I was kicked from the game because there was a vote up to kick me. Well I go back and try to rejoin even restart the program and every server comes up the the incorrect authorization key error. I know this happens a lot but it is really annoying. Is there any reason for this and can it be fixed?
 
I had this error for a while. I haven't been able to play the last 6 versions or so of the game because of it. Eventually it just stopped happening on its own. I did nothing to fix it.
 
I continually get "Incorrect authorization key" message while trying connect to EU2 SERVER? Does sbdy has the same problems or knows the answer why is this happening?
 
This happens to me from time to time. It goes away after you turn off M&B and turn it on again :smile:
 
Once again, it's due to the servers being full (40-44 players). Just keep pressing 'Start Search' over and over again until the server appears on the list.
 
It happens even on not-so-full servers from time to time. It happened to on EU_S3 when there were about 36 ppl (I think the server capacity is a bit more than that).
 
SanDiego 说:
It happens even on not-so-full servers from time to time. It happened to on EU_S3 when there were about 36 ppl (I think the server capacity is a bit more than that).

One should always press the 'Start Search' everytime they enter the server list menu.
 
i did pres search button like 5 times, always with the same result. server was quite populated - 48 players from 64 player limit
 
obolus 说:
I continually get "Incorrect authorization key" message while trying connect to EU2 SERVER? Does sbdy has the same problems or knows the answer why is this happening?

Same here and only on EU2 it seems
 
As said so many times before the server is just full, that's all. The max limit is somewhere between 42 - 48 at the moment.
 
So even though it shows a limit of 64, actual limit can be lower? That's the bug then (with the lack of a "server full" message too)
 
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