[Bug] Food Variety Morale bonus and potential solution

正在查看此主题的用户

psyda

Recruit
Summary: Having more food variety raises morale up to a specific point (to when you have a supply of every type of food. +8 Bonus I believe.) When you go over that number instead of the bonus going to +9 it goes backward to +2. Probably because there aren't that many types of food in the game, but Oil is for some reason considered a food item allowing the bonus to be raised above what potentially is the max.

Oil seems to act as a food item and will be consumed as one even though it is not consumable.

How to Reproduce: Give yourself plenty of every type of food and then Oil. The bonus will drop from +8 to +2.
Quest/Settlement Name (if related): N/A
Media
(Screenshots & Video): https://gfycat.com/formalvigilantcapeghostfrog
Version: e1.0.6
Computer Specs
:
OS: Windows 10
GPU: Zotac GTX 1070
CPU: i7-6700k
RAM: 16GB-DDR4 Corsair Vengeance
Motherboard: Can't remember. Not applicable
Storage Device (HDD/SSD): Game installed on: SATA 500GB SSD 30GB Free Space Remaining. C drive is SSD with 6GB Free.
Recommended Actions to fix:
  1. Declassify Oil as a food item.
  2. Raise the upper limit of the Food Variety Bonuses to a configurable max limit. Potentially set to +10 to allow for potential expansions/modding later. Any additional food varieties could stay at the max number anyways as it could be said that there is only so much pleasure derivable from food varieties.
 
I am also experiencing this issue with e1.0.10. Oil should actually be a food item. I'm pretty sure it is most likely olive oil or a similar vegetable oil, since they didn't use motor oil or petroleum products in the middle ages.
 
I am also experiencing this issue with e1.0.10. Oil should actually be a food item. I'm pretty sure it is most likely olive oil or a similar vegetable oil, since they didn't use motor oil or petroleum products in the middle ages.
Lamp oil is what I figured it was.
It's not marked as Consumable, so it probably wasn't considered a food item. In the items list it is set to food and is consumed as if its a food.
 
Lamp oil is what I figured it was.
It's not marked as Consumable, so it probably wasn't considered a food item. In the items list, it is set to food and is consumed as if its a food.

I just tested having oil as the 10th food item with no wine in inventory and was at +8. Adding the wine took me back to +2. I had been assuming, up to this point, that it was just oil bugging the list when it is actually the total number of 'food' items that is doing it. Good catch.
 
后退
顶部 底部