psyda
Recruit

Summary: Having more food variety raises morale up to a specific point (to when you have a supply of every type of food. +8 Bonus I believe.) When you go over that number instead of the bonus going to +9 it goes backward to +2. Probably because there aren't that many types of food in the game, but Oil is for some reason considered a food item allowing the bonus to be raised above what potentially is the max.
Oil seems to act as a food item and will be consumed as one even though it is not consumable.
How to Reproduce: Give yourself plenty of every type of food and then Oil. The bonus will drop from +8 to +2.
Quest/Settlement Name (if related): N/A
Media (Screenshots & Video): https://gfycat.com/formalvigilantcapeghostfrog
Version: e1.0.6
Computer Specs:
OS: Windows 10
GPU: Zotac GTX 1070
CPU: i7-6700k
RAM: 16GB-DDR4 Corsair Vengeance
Motherboard: Can't remember. Not applicable
Storage Device (HDD/SSD): Game installed on: SATA 500GB SSD 30GB Free Space Remaining. C drive is SSD with 6GB Free.
Recommended Actions to fix:
Oil seems to act as a food item and will be consumed as one even though it is not consumable.
How to Reproduce: Give yourself plenty of every type of food and then Oil. The bonus will drop from +8 to +2.
Quest/Settlement Name (if related): N/A
Media (Screenshots & Video): https://gfycat.com/formalvigilantcapeghostfrog
Version: e1.0.6
Computer Specs:
OS: Windows 10
GPU: Zotac GTX 1070
CPU: i7-6700k
RAM: 16GB-DDR4 Corsair Vengeance
Motherboard: Can't remember. Not applicable
Storage Device (HDD/SSD): Game installed on: SATA 500GB SSD 30GB Free Space Remaining. C drive is SSD with 6GB Free.
Recommended Actions to fix:
- Declassify Oil as a food item.
- Raise the upper limit of the Food Variety Bonuses to a configurable max limit. Potentially set to +10 to allow for potential expansions/modding later. Any additional food varieties could stay at the max number anyways as it could be said that there is only so much pleasure derivable from food varieties.
