DontHateDefenestrate
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Putting a build siege engine into reserve is supposed to protect it from the onagers and ballistas on the defenders' walls. However, in 1.4.0 Beta, putting a completed siege engine in reserve doesn't protect it, as the enemy defenses still fire at the empty spot, and the engine is still damaged or even destroyed, even though it is in reserve.
Steps to reproduce:
- Start a siege
- Build siege engine
- Pause as soon as it is completed and put it in reserve
- Enemy defenses still fire one volley at the empty spot
- Reserved siege engine is still damaged/destroyed, despite being in reserve.
Main impact of this is that it is impossible to build any siege engine that cannot sustain more than one hit from all defenses -- if one volley kills it, even if you put it in reserve it will be destroyed. Thus, it's not possible to build any ballistas. Need to test with onagers. Trebuchets survive one hit and thus stay in reserve.
Windows 10, tested with and without mods, 1.4.0 Beta.
Steps to reproduce:
- Start a siege
- Build siege engine
- Pause as soon as it is completed and put it in reserve
- Enemy defenses still fire one volley at the empty spot
- Reserved siege engine is still damaged/destroyed, despite being in reserve.
Main impact of this is that it is impossible to build any siege engine that cannot sustain more than one hit from all defenses -- if one volley kills it, even if you put it in reserve it will be destroyed. Thus, it's not possible to build any ballistas. Need to test with onagers. Trebuchets survive one hit and thus stay in reserve.
Windows 10, tested with and without mods, 1.4.0 Beta.
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