Finally someone I can agree with.Spears are a support weapon not a 1v1 weapon mostly.
I've played with spears in skirmish, they are very very good in groupfighting, they allow you to have a very precise hit on someone. If you know how to use it though.
So place them at the same position as swords and other 1h weapons and 2 handed weapons? So they become a 1v1 weapon rather than a support and anti-cav weapon?i disagree,
their potential shouldn't be a support weapon only
and they should use swings to do blunt damage and do good feints when unshielded.
not necessarily,So place them at the same position as swords and other 1h weapons and 2 handed weapons? So they become a 1v1 weapon rather than a support and anti-cav weapon?
Your proposal would render all other weapons useless and spears very OP.
If they can balance it, be my guest. It needs very low damage to be balanced (also slow like the long menavlion) blunt damage in Bannerlord is broken.not necessary,
warband spears did this and they weren't OP
because they deliver low damage overall and they tend to glance in close range
dude, i'm not the best player, but i do very good in casual serversIf they can balance it, be my guest. It needs very low damage to be balanced (also slow like the long menavlion) blunt damage in Bannerlord is broken.
dude, i'm not the best player, but i do very good in casual servers
i just want to feel glorious again and to role play as a good spearman
look how fun it was to marshal art ur spear ?
Imagine this with the current meta in Bannerlord, basically a menavlion but with lower damage on everyone.
Logically speaking a spear hilt shouldn't really hurt a heavy infantry in chainmail armor or a light infantry with leather armor. Poking is fine, it would break the interlink of chains but hitting your opponent with the spear hilt=hitting them with a wooden stick, your opponent would probably go "Ow" and slash your chest.
If everything in Bannerlord was identical to that of Warband's, what would be the point of calling the game Bannerlord, instead of Warband 2.0 with better graphics?
My idea is that not all spears should be able to be swung. There can be specific spears that have a broader tip(like the Khuzait throwing spear) so you can deal cut damage with it easier but the hitbox would be smaller than that of menavlion or the glaive, it would be the length of a short or medium spear to balance things out.
Speaking from a skirmish minded side, considering in order to swing spears you need to two hand them, using it as a swinging weapon makes you very vulnerable to archers, if you're in a fight with someone(1v1) and an archer is shooting at you, you will die to the archer probably.i have absolutely no problem with what u said
i don't want another warband, i don't want to get stuck to the old days.
but where is the low damage shorter menavlion ?
a one that could benefit from a shield
a one that is faster to compromise it's damage
a one that is available to more than 1 faction
menavlion is the closer thing to what i want, but it's a Spam heavy weapon
it feels like a heavy axe, maybe it is, but it's not a light spear
Speaking from a skirmish minded side, considering in order to swing spears you need to two hand them, using it as a swinging weapon makes you very vulnerable to archers, if you're in a fight with someone(1v1) and an archer is shooting at you, you will die to the archer probably.
At least this is on paper, menavlion infantry is very powerful right now, somehow people manage to survive even when there are archers, I guess because most of the time cavalry disturbs the archer, this can work for 2 handed spears too.
In my opinion it would more of a fun weapon rather than a competitive selection, because the damage would be low it would get outperformed by 1 handed weapons and people really doesn't want to sacrifice a shield for 2 handed spear.
Y'all missing some serious points. I agree spears were bad before 1.5 but now they're good.
What u guys missing is that spears are very powerful against cav now, you can rear a horse with a little 10 damage poke to the leg and rear-lock him from nearly every angle(hopefully getting fixed).
Spears are already great for group fights, as while your teammate is fighting the enemy you can get around and poke him to death, or force him to block so he can get kicked. (And a piss amount of damage with each poke too)
Pikes ****ing obliterate cavalry now; so high damage, out ranges lances(as it should). Even when standing still(no movement bonus to damage) you get an easy 40-50, or higher damage on heavy infantry if you aim for chest(you should, duh).
I see some people on TDM server who plays spear without a shield, and a short spear that is, they fail to kill the cavalry because cav has a longer lance and then whine about how op cavalry is(same people prefer not switching to their 1h in a close 1v1, when playing archer refuses to switch to melee and continues with bot even though enemy is slashing them)
So what I'm saying is, get more experience with spears, get more experience about group fights and skirmish, don't hold your opinions based on TDM and siege(I'm pretty sure a lot of people does that). You can see how a dedicated spear player can turn things around in a skirmish match.
Spears are not bad, they're balanced.
Change my mind.
Can it be that the problem is not just the spear but stabbing in general is weak? Swinging your weapon gives you a cone of almost 180° where you deal effective damage; stabbing gives you just one line and that with extra restrictions to your minimum range. I've recently tried to stab someone with a sword and it seems just not worth it.
I also find it quite strange that the same weapon deals 40dmg if you stab it with 2 hands and 150dmg if you throw it with one hand. (Though I quite like that they buffed throwing weapons. In Warband they were always quite useless.)
the overhead attack is very strong, zoning wise, it slows down melee combat would be very careful when actually changing them or we find ourselfs in a unfun meta@Chaoslian
Nobody in Skirmish uses 2h-Spears.
My suggestion would be to have 2 types of spears :
Spear : has 4 Directions like in Warband, maybut instead of overheadswing you keep the overheadstab. The swings deal blunt damage.
Lance/pike/Kontos : works like now
The differenciation between the two would be that short and medium without the ability to couch are classified as spears, while the long and heavy types are categorized as the latter.
You are talking about the overhead swing?the overhead attack is very strong, zoning wise, it slows down melee combat would be very careful when actually changing them or we find ourselfs in a unfun meta
stabs in specificYou are talking about the overhead swing?