There are no players that can constantly use chambers on purpose because of their unreliability, and that's a problem. Actually all the chambers I see is when some newbie accidently chamberblocks good player's swing, which is annoying. Currently the game is missing one of the most skill dependant, userful, balanced and satisfying mechanic. I can suggest different improvements to that:
1. Increase time window
2. Remove necessity of looking directly to the enemy weapon
3. Make it impossible to block chambers, they are not only hard, but also useless cause anyone can simply block them
4. Make it possible to counter-chamber, as the only way to block chamber hits (currently you cannot counter-chamber at all, at least from my experience)
5. Make it possible to chamber crush-throughs and lance x strike (im not sure if it possible now)
1. Increase time window
2. Remove necessity of looking directly to the enemy weapon
3. Make it impossible to block chambers, they are not only hard, but also useless cause anyone can simply block them
4. Make it possible to counter-chamber, as the only way to block chamber hits (currently you cannot counter-chamber at all, at least from my experience)
5. Make it possible to chamber crush-throughs and lance x strike (im not sure if it possible now)




