Brytenwalda Multiplayer Invitation

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Bedroom Assassin
Archduke
Perhaps most of you know Brytenwalda as an expansive singleplayer mod.
But it might be new to some that it's going live with new features. So we'd like to invite you to:

brytmultipromo2.jpg


RELEASED: http://forums.taleworlds.com/index.php/topic,217928.0.html
               
Mirror: 4Shared - http://www.4shared.com/file/2gnHmhpI/brytenwalda1391.html (full version)

                                                                      Brytenwalda child board

Multiplayer features:
- Add complete multiplayer system in Brytenwalda.
- More than 31 factions to choose from.
- More than 150 troops for the player. What do you wish to be? a Saxon, an Irish, a Pict, a Dena pirate, a Frisian... you choose.
- A lot of New multiplayer scenes with max detail, ready to play.
- Multiplayer items.
- Ambient sounds and sound effects for multiplayer scenes.


Fatigue/stamina system:
- New Staminabar
- You lose stamina when running, attacking or defending.
- Weight (armor and weapons) affect stamina, slowing you down.
- Athletic skill improves your stamina recovery each 4 seconds.
- If stamina is low, you get penalties and you can't fight.

- Random weather system.
- Shield bash for multiplayer
- Fire arrow in multiplayer. You can burn scene props, and destroy several of them. You can burn other players.
- Banner - banner is used to recover the health of allies nearby.
  (This means new tactics, because if doing formation around standard bearer, and protecting him he can heal team members.
  On the other hand: kill standard bearer of the enemy is high priority).
- Horn - to add morale to your allies.
- Warcry and battlecry in multiplayer.
- Critical strike

seafarersedit.jpg


With multiplayer we encourage players to find their inner Dark Age side and fight accordingly.

Dark Age Battle System

There are no men whom fear does not touch.
Battles require a strong organization or you will falter.

Heavy infantry is the core of the army.
They advance throwing javelins or darts, form a shield wall and charge.
Cavalry and light infantry then flank the enemy.
Ranged units avoid melee attack and provide cover.



Examples of scenes

dintagelledit.jpg


dinarthedit.jpg


brytmpcathairnasteige.jpg


brytcrannog7edit.jpg


abbercurnigedit.jpg


mynywfort.jpg


duinollaighedit.jpg


duntaruoedit.jpg


If you wish to help the Brytenwalda team hosting the multiplayer part, please contact Idibil or Adorno.



"Fate often saves
an undoomed man if
his courage holds..."


                                  Beowulf
 
Can't give an exact time, uploading can be tricky sometimes.
Just drop by now and then. It's tonight in Central Europe.

CommissarK 说:
Despite all indications to the opposite, I applaud the Brytenwalda Team's dedication.
We are dedicated to prove you wrong  :grin:
 
31 factions?  stamina? wuuuuuut? All of these features excite, and confuse me.

Good luck balancing all of that.

I'll be especially curious to see how you pull that off without making duplicate factions.
 
ryizzel 说:
Good luck balancing all of that.
That's your job  :lol:

Just kidding. We believe it's balanced (have had closed beta testing), but we very much appreciate feedback.


Being uploaded right now...
 
Adorno 说:
ryizzel 说:
Good luck balancing all of that.
That's your job  :lol:

Just kidding. We believe it's balanced (have had closed beta testing), but we very much appreciate feedback.


Being uploaded right now...
LIES ALL LIES!!! He made 1 unit stronger than the rest just to mess with us!
 
Hmm. You mean falling when walking backwards?
No, that is not in the multiplayer, and in single player it's optional.
 
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