Told you about that in the past...Gotha said:Perhaps you can add some animations..?
Shoep said:Is it possible to either stop making bots run backwards, or tweak them so they 'walk' backwards? Right now if you try to mimick a bot walking backwards, they 'run' backwards while your walking, making you stand out and leading to your death...
Asadron said:I agree with Shoep. Also add female bots. Currently all bots are male.
Medieval towns weren't really much multiculturalSlytacular said:He didn't give a reason for not having black and asian people?
I can understand about the women part, but not of the skin color?
Duh? That suggestion is for gameplay purposes.Duke Daniel Milutin said:Medieval towns weren't really much multiculturalSlytacular said:He didn't give a reason for not having black and asian people?
I can understand about the women part, but not of the skin color?
Slytacular said:Duh? That suggestion is for gameplay purposes.Duke Daniel Milutin said:Medieval towns weren't really much multiculturalSlytacular said:He didn't give a reason for not having black and asian people?
I can understand about the women part, but not of the skin color?
Yes, and that is why I will make it.
Some ideas for bots- Stable Master and Hands, Bartenders, Butchers, maybe a Surgeon insted of food to allow you to replenish your health? Maybe some optional townguard archers to place on the rooftops in some maps.
The problem is making the stable master look different from the other bots that are running around. The Surgeon will be implemented when we include this mode in our other Mod "Race Wars Bloodshed" (See my signature for more information) With his help you will be able to get arrows out of your body and things like that.
Slytacular said:I was thinking of asking to put in Livestock.. But thats unessential. Noblemen on horses could roam the streets.. Or the occasional knight that wanders by buildings. Maybe some religious fanatics could beat nonbelievers into submission for an event? Or see the average priest by and by?