Zoogielord
Recruit

This probably has been said before, but it should be said again. What is more broken then smithing in this game? probably this.
You lose maybe 100 troops, but you can lead your army 1/3 of the attackers size into a sieged settlement and easily win, capturing everyone because the AI is not allowed to retreat an auto-calc battle where you send troops instead of lead the defense yourself.
At this point, this game has kind of just become a bad RTS to me. Just wait for your AI enemy army to seige a settlement, and begin assaulting. Players naturally try to uncover the path of least resistance/efficiency, and if you didn't know this is an option, now you do. Its totally broken.
It would be better if the AI were allowed to retreat in these situations(Break in and Defend) at a certain point, because its just too overpowered in its current iteration. If you defend normally, and the AI takes huge losses, it will retreat temporarily. Has me wondering why i am still playing this if i can do this, even if its to combat the other broken things not in your favor in this game.
This effectively trivializes the entire game.
You lose maybe 100 troops, but you can lead your army 1/3 of the attackers size into a sieged settlement and easily win, capturing everyone because the AI is not allowed to retreat an auto-calc battle where you send troops instead of lead the defense yourself.
At this point, this game has kind of just become a bad RTS to me. Just wait for your AI enemy army to seige a settlement, and begin assaulting. Players naturally try to uncover the path of least resistance/efficiency, and if you didn't know this is an option, now you do. Its totally broken.
It would be better if the AI were allowed to retreat in these situations(Break in and Defend) at a certain point, because its just too overpowered in its current iteration. If you defend normally, and the AI takes huge losses, it will retreat temporarily. Has me wondering why i am still playing this if i can do this, even if its to combat the other broken things not in your favor in this game.
This effectively trivializes the entire game.
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