MagicJuggler
Veteran

I always found it somewhat illogical that it is the bow that decides the base damage of a ranged attack, and the arrow provides the bonus. Would it not make more logical sense for the arrow to be the base damage and the bow to be the modifier to it? This way, it would be possible to have different arrow types for different needs as well (e.g. shieldbreaker arrows or blunt arrows or cutting arrows), which could appropriately be used by progressively stronger bows. Does this sound like a valid concern or is it just me?



