bountys

is this already suggested?

  • yes

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  • no

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andrew4238

Banned
its would be cool to have bountys on your head but im not talking about a mission like more bounty as you get a higher lvl but start at 15 like say you just ambushed an emeny caravan killed everyone and they want revenge so now there is a bounty on you so they start looking for you instead of patrolingn and waiting
 
Makes sense.

By the by. Anyone else thinking it would make sense to have some way to raise your reputation with the enemy? Things like letting very weak enemy parties go, freeing slaves.. being a noble enemy, kind of thing. Of course it would be strange if it got so that the enemy would actually *like* the greatest general on the enemy side, but maybe there'd be a chance of the enemy giving up without a fight, or maybe even switching sides to joing you if you're respected and feared, instead of hated and feared..

Ok, maybe not a great idea, I dunno. I'm sure it's been mentioned before, as well. I just think it's odd that you get large rep losses for attacking caravans and stuff, while there doesn't seem to be any obvious incentive for not doing stuff like that.
 
charizma said:
You should also have bounties to collect upon, or is that what the noblemen are for?
My impression is that the capturing of noblemen is simply so your boss can collect their ransom, not because anyone is paying to have them brought in.

But I do think it would be cool if bounties were more widely used in the game. As it is, you can get small bounties for river pirates for a limited period of time, but other bandits should bring in bounties too. I think it would be especially neat if enemy bands became more valuable the longer they survive and the more damage they cause. E.g., your average bandit gang might bring in 5000 denar, but if they've attacked a caravan, that bounty could go up to 6000, then 7000, and so on until someone finally brings them down.
 
Very good idea i guess. Especially after you get higher promotions, you are naturally more hated by the enemy. Or when you complete noblemen quests, you go against someone of influence personally as well as you against the enemy nation. Would be nice to have this.

Assasins or bounty hunters may even force you for a one-on-one fight (like catching you alone outside while your men are sleeping or in whatsoever way)
 
Hozer said:
Yes money becomes pretty much useless after u get your army and gear.

maybe then we should raise prises or maybe when you win a batttle maybe the " king requires the eqiupment more that you do" ???
 
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