For nearly five hundred years, chaos reigned over Tamriel. It began on Sun’s Dawn 2E 430. In one bloody night, Emperor-Potentate Savirien-Chorak and every one of his heirs were murdered. The Akaviri Potentate crumbled alongside the Second Empire in less than a fortnight. And, from the ashes of the Empire emerged an assortment of small kingdoms and minor states, each one vying for supremacy with all the others.
Inevitably, disputes arose between these kingdoms. These disputes led to bitter rivalries. And, with no Imperial authority to intervene, these rivalries soon turned to bloodshed. Neighbor turned against neighbor as the peoples of Nirn waged war against themselves and one another in their desperate struggle to seize power. Countless kingdoms rose and fell. Hundreds of petty warlord succeeded in their attempt to gain control of the Imperial Isle, only to succumb to more eager rivals. Dozens of self-proclaimed “Emperors” ascended to the Ruby Throne, but none of them lasted for long.
Then, on the eight hundredth and twenty eighth year of the Second Era, Aurbis and the wheels of fate began to turn. On the Isle of Alcaire in the Kingdom of Wayrest, a child was born on a certain day under a certain sign to uncertain parents, ignorant of the role that he was about to play in Tamriel’s history. Thus marks the beginning of the final chapter in the Second Era, a period that is known only as…
...The Interregnum
Welcome to the recruitment thread for Balance of Power: Interregnum! I hope that some of you are looking forward to playing this game. I know that I am definitely looking forward to hosting it! I am looking to recruit a maximum total of twenty players, and I plan to send out CCs by June 15th at the earliest, and June 22nd at the latest.
If you are interested in participating, please send me a short PM with three factions listed in your order of preference (1, 2, 3). All factions are playable. Additionally, please let me know why you are interested in playing, and what your tentative plans for this game are. For the most part, this will be first come, first serve.
Additionally, please identify three classes alongside your application. The classes will be used to create your three starting heroes. Classes can be found in the rules section, and they are based off the class system of Morrowind and Oblivion. One class must be a combat class, one class must be a magick class, and one class must be a stealth class. If you want, you can identify three separate classes for each of your three preferred factions.
When you send me a list, feel free to post in the thread afterwards. Also, if you have any questions about the various powers, races, religions, classes, rules, or whatever, please feel free to post them in the thread or send them to me in a PM, and I'll try to get back to you ASAP.
Maps of Tamriel (you're going to want to open these in a new tab)
Player Powers
1. The Kingdom of Winterhold (Odyseuss)
2. The Reach (Dodes)
3. The Nibenean Confederation (HULKSMASH)
4. The Sarpa Tribe (Shatari)
5. The Ta of Rimmen (Elisianthus)
6. The Kingdom of Daggerfall (Grimmend)
7. The Kingdom of Altmeris (gaham1)
8. Great House Telvanni (Úlfheðinn)
9. The Kingdom of Anvil (Amontadillo)
10. The Stronghold of Orsinium (Arcadius)
11. The Kingdom of Kvatch (Cookie Muncher)
12. The Pinderian Empire (Harkon Haakonson)
13. The Electorate of Lillandril (Jhessail)
14. The Agaceph Tribe (Nord Champion)
15. The Kingdom of Camlorn (DoctorPainkiller)
16. The Skaal (Blobmania)
17. The Council of Eldenroot (Eternal)
18. The Hold of Whiterun (König)
19. Great House Indoril (Austupaio)
20. The Alliance of Colovian Estates (Benno Maximus)
21. The Ta of Pellitine (Vieira)
22. The Kingdom of Hegathe (RoboSenshi)
23. The Kingdom of Haven (BenKenobi)
Replacement List
1. BlackTide
2. MaHuD
3. Flin Flon
Inevitably, disputes arose between these kingdoms. These disputes led to bitter rivalries. And, with no Imperial authority to intervene, these rivalries soon turned to bloodshed. Neighbor turned against neighbor as the peoples of Nirn waged war against themselves and one another in their desperate struggle to seize power. Countless kingdoms rose and fell. Hundreds of petty warlord succeeded in their attempt to gain control of the Imperial Isle, only to succumb to more eager rivals. Dozens of self-proclaimed “Emperors” ascended to the Ruby Throne, but none of them lasted for long.
Then, on the eight hundredth and twenty eighth year of the Second Era, Aurbis and the wheels of fate began to turn. On the Isle of Alcaire in the Kingdom of Wayrest, a child was born on a certain day under a certain sign to uncertain parents, ignorant of the role that he was about to play in Tamriel’s history. Thus marks the beginning of the final chapter in the Second Era, a period that is known only as…
...The Interregnum
Welcome to the recruitment thread for Balance of Power: Interregnum! I hope that some of you are looking forward to playing this game. I know that I am definitely looking forward to hosting it! I am looking to recruit a maximum total of twenty players, and I plan to send out CCs by June 15th at the earliest, and June 22nd at the latest.
If you are interested in participating, please send me a short PM with three factions listed in your order of preference (1, 2, 3). All factions are playable. Additionally, please let me know why you are interested in playing, and what your tentative plans for this game are. For the most part, this will be first come, first serve.
Additionally, please identify three classes alongside your application. The classes will be used to create your three starting heroes. Classes can be found in the rules section, and they are based off the class system of Morrowind and Oblivion. One class must be a combat class, one class must be a magick class, and one class must be a stealth class. If you want, you can identify three separate classes for each of your three preferred factions.
When you send me a list, feel free to post in the thread afterwards. Also, if you have any questions about the various powers, races, religions, classes, rules, or whatever, please feel free to post them in the thread or send them to me in a PM, and I'll try to get back to you ASAP.
Maps of Tamriel (you're going to want to open these in a new tab)






Player Powers
1. The Kingdom of Winterhold (Odyseuss)
2. The Reach (Dodes)
3. The Nibenean Confederation (HULKSMASH)
4. The Sarpa Tribe (Shatari)
5. The Ta of Rimmen (Elisianthus)
6. The Kingdom of Daggerfall (Grimmend)
7. The Kingdom of Altmeris (gaham1)
8. Great House Telvanni (Úlfheðinn)
9. The Kingdom of Anvil (Amontadillo)
10. The Stronghold of Orsinium (Arcadius)
11. The Kingdom of Kvatch (Cookie Muncher)
12. The Pinderian Empire (Harkon Haakonson)
13. The Electorate of Lillandril (Jhessail)
14. The Agaceph Tribe (Nord Champion)
15. The Kingdom of Camlorn (DoctorPainkiller)
16. The Skaal (Blobmania)
17. The Council of Eldenroot (Eternal)
18. The Hold of Whiterun (König)
19. Great House Indoril (Austupaio)
20. The Alliance of Colovian Estates (Benno Maximus)
21. The Ta of Pellitine (Vieira)
22. The Kingdom of Hegathe (RoboSenshi)
23. The Kingdom of Haven (BenKenobi)
Replacement List
1. BlackTide
2. MaHuD
3. Flin Flon