Bootstraping (starting game).

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bakters 说:
Yes, I'm done with it.  Difficulty setting is not a problem.  I was rarely hit at all.  I could count it if I bothered.  Just not my thing.

Cool, thanks for stopping by. Play what you think is fun; time's too valuable to do anything else.
 
makedonce 说:
1. I always start my toon with killing Noldor from day one untill i get a decent horse and bow from them. How i kill Noldor on level one? Thats the right question.
And how much time does it take?

makedonce 说:
The more lighter you are the more enemy will miss you.
Why? Only Riding and horse speed affect mounted movement speed. Except weather, time of day and terrain type but it's not the point.

makedonce 说:
4.Persuasion is important about the guys that sell information for 10 denars in taverns.Min 5 is enough to be able to obtain hidden treasure map every week while you travel from city to city trading and buying velvet enterprises.
Why do you think Persuasion affects the possibility of these quests?
 
makedonce 说:
5.And yeah i play on hardest dificulty and kill the Noldor max 20 on lvl 1. How i do that? Thats the right question.
  You have a shot at a good time in this game.  Just do what I did in Native and start a thread where you all can figure out what the best strategy would be.  Nobody knows everything, so sharing is important.
 
Persuasion affect the treasure map quests given.The biger the skill more often you will get it.

While trading and opening treasure chests best thing to do is fighting on the side of bandits.This is important later when you have villages and towns under your control.Bandits will never attack your villages and caravans, witch will lead to very good and prosperious kingdom.
As i said above.The more light weight armor you wear the more agility and dodge come in place.Weather and terrain affects both parties, diference is in encumbrance.I also believe that dodge works on that way.The higher the agility the more your toon will dodge misle attacks.
How i solo Noldor on lvl one? That is a story for another thread.
 
makedonce 说:
Persuasion affect the treasure map quests given.The biger the skill more often you will get it.
...
As i said above.The more light weight armor you wear the more agility and dodge come in place.
...
How i solo Noldor on lvl one? That is a story for another thread.

Are you chanting or what? How did you establish these facts if these are facts, not simply your wishful thinking?
 
sher 说:
makedonce 说:
Persuasion affect the treasure map quests given.The biger the skill more often you will get it.

Are you chanting or what? How did you establish these facts if these are facts, not simply your wishful thinking?

Years of playing Pendor.
Persuasion at zero will give you maybe one treasure location per one to three monts.
Persuasion at 5 from one week to month.
Persuasion at 8 and above two times per week.
Now ofcourse this is affected how often you interact with theese NPCs.
 
makedonce 说:
Years of playing Pendor.
Persuasion at zero will give you maybe one treasure location per one to three monts.
Persuasion at 5 from one week to month.
Persuasion at 8 and above two times per week.
Now ofcourse this is affected how often you interact with theese NPCs.

These are not facts only your impressions and assumptions. But point's taken, OK.
 
makedonce 说:
Years of playing Pendor.
Persuasion at zero will give you maybe one treasure location per one to three monts.
Persuasion at 5 from one week to month.
Persuasion at 8 and above two times per week.
Now ofcourse this is affected how often you interact with theese NPCs.
  This is not what I would call established.  Source diving would do it for me, or at the very least some comparative testing on two different characters (but that would be a pain to do).

But I'm not saying you are wrong.  You may be right on all accounts.  It's just that what you suggest is quite counter-intuitive.  Dodge?  I never heard about dodge on horseback.  Could be true, though. 

Hmm, actually it wouldn't be that hard to test at least this Persuasion thing.  Two characters cheated to the same level, one with max Persuasion, the other with 0.  Save in Tavern, ask the question and reload.  Note the difference, if any.

Similar thing with encumbrance on horseback.  Save before the battle, put on two extremely different outfits and circle around the battlefield.  Note how many hits you take (cheat for health, if necessary).  If there is any difference, it should show itself.
 
bakters 说:
Yes, I'm done with it.  Difficulty setting is not a problem.  I was rarely hit at all.  I could count it if I bothered.  Just not my thing.

A pity. You haven´t grasped anything at all or expierenced PoP at it´s wee tiniest bit. You should have played long enough to become a vassal, have  around 80ish party size and were able to participate in lord battles or hunting more dangerous things.

Whatever, your loss, not mine. Enjoy your time in native.

makedonce 说:
Solo the Noldor  max 20 party on day one lvl one baby.

And who cares? Noone. Grammar, spelling, real life, brain1.0, common sense, general education, sympathy for fellow beeings mostly defunct, regarded non profitable and forgotten. None cares. But virtual dickbragging, smartphoning and infantizlizing for the average human beeing booms. A pity. Behold! I cAN pWNDawg l33ts w nUThing.
 
noosers 说:
bakters 说:
Yes, I'm done with it.  Difficulty setting is not a problem.  I was rarely hit at all.  I could count it if I bothered.  Just not my thing.

A pity. You haven´t grasped anything at all or expierenced PoP at it´s wee tiniest bit. You should have played long enough to become a vassal, have  around 80ish party size and were able to participate in lord battles or hunting more dangerous things.

Whatever, your loss, not mine. Enjoy your time in native.
  I agree that I'm a quitter here.  Fair enough.

But it's not what I experienced.  It's what I read that I didn't like.  I'm not going to criticize PoP any more, because it's very simple in the end.  I don't like it, I don't have to play it.  Great game for those who love it.
 
God Noosers, hahaha become a comedian XD Too damm funny lmao  :iamamoron: :party:

To OP, pop is an extreme challenge for veterans, you sound indeed like a veteran of native, I´m still unsure why you don´t like it, but the doing 0 damage thing has put alot of people off, and plenty of people hate pop or really doesn´t like it. There´s so many threads about it. The common source is it being too hard. You may say its easy not to be hit, alright, but its too hard for you to damage them apparently. It can be hard in many ways, even for veterans pop can be too hard sometimes. And ofc pop is only meant to be played in highest difficulty settings, some people claim its easy but they always play on cheat difficulty with 25% magic damage to themselves lol.

But you´re not really a quitter, you just realised hey this pop thing is not for you. Remember, giving up and walking away is not the same thing. :smile: So you=re doing the right thing there.
 
heckani 说:
God Noosers, hahaha become a comedian XD Too damm funny lmao  :iamamoron: :party:

To OP, pop is an extreme challenge for veterans, you sound indeed like a veteran of native, I´m still unsure why you don´t like it, but the doing 0 damage thing has put alot of people off, and plenty of people hate pop or really doesn´t like it. There´s so many threads about it. The common source is it being too hard. You may say its easy not to be hit, alright, but its too hard for you to damage them apparently. It can be hard in many ways, even for veterans pop can be too hard sometimes. And ofc pop is only meant to be played in highest difficulty settings, some people claim its easy but they always play on cheat difficulty with 25% magic damage to themselves lol.

But you´re not really a quitter, you just realised hey this pop thing is not for you. Remember, giving up and walking away is not the same thing. :smile: So you=re doing the right thing there.
  Yes, I do think that early game in PoP is not balanced correctly, but of course you can work around it.  I think (just think, mind you) that I figured out the basics of early survival here by now (just basics, another emphasize).

At first I thought that character development was determined mostly by levels and party skills, but in PoP weapon profs are way more important.  So my mistake was to attack too strong enemies which I couldn't hit for decent damage at all.  This lead to my profs going up way too slow.  Close shots for minimal damage = no good.

I got it.

I think it's a mistake to do it that way, but it's often a problem to balance the late game with the starting game, so it's understandable. 

I'm fine with it.  Other things I read I was less thrilled about, but that I won't touch.  No sense.  Dev's choice, and people love it.  Good for you guys.
 
I have tested all this that and i say is true.
Dodge works in Pendor.
Armor weight works in Pendor.
And persusasion in important with every NPC you interact with.

I don't know much about coding, this is only my view and expirience.
If you think this is not true feel free to test it.
Some of the best starts i seen on youtube.
https://www.youtube.com/watch?v=D4NQnUnrLKs&list=PLZgbJ7IH6KJYLV_MP3T9TocbC8VFYt5pX
 
makedonce 说:
I have tested all this that and i say is true.
Dodge works in Pendor.
Armor weight works in Pendor.
And persusasion in important with every NPC you interact with.

I don't know much about coding, this is only my view and expirience.
If you think this is not true feel free to test it.
Some of the best starts i seen on youtube.
https://www.youtube.com/watch?v=D4NQnUnrLKs&list=PLZgbJ7IH6KJYLV_MP3T9TocbC8VFYt5pX
How did you test it?  Just by "feel"?  Feels are deceiving.  For example I was quite convinced on how Spotting works, but when I think about it hard, I don't really know.  I'm just guessing.

If you did more or less systematic tests with comparable result, it may prove you are right.  Quite possible, actually.  From what I read about PoP so far, it's not beyond the devs to insert some checks like that. 

(BTW - I've seen this video before.  I don't think it proves or even provides the evidence for what you say here, unfortunately.  You may still be right, though.)
 
makedonce 说:
sher 说:
makedonce 说:
Persuasion affect the treasure map quests given.The biger the skill more often you will get it.

Are you chanting or what? How did you establish these facts if these are facts, not simply your wishful thinking?

Years of playing Pendor.
Persuasion at zero will give you maybe one treasure location per one to three monts.
Persuasion at 5 from one week to month.
Persuasion at 8 and above two times per week.
Now ofcourse this is affected how often you interact with theese NPCs.
Sadly, a myth. Persuasion doesn't affect that at all - it's random.
Znam zatoa što jas go pišuvav toj del.
 
MadVader 说:
Sadly, a myth. Persuasion doesn't affect that at all - it's random.
Znam zatoa što jas go pišuvav toj del.

It's not a myth.
It's an old Warband code that is activated after some time.
It's actualy an old code with interaction with NPC's.The more you have persusasion the more theese NPCs will give you treasure maps.I have tested this in Pendor many times with and without persuasion.It's simple old Warband code working behind the one they implemented with theese NPC's.
No coder can reassure me that this is not true, because thats how theese NPC's give more treasure maps.
 
I wrote the code and know how it works, so you are very misguided if you think there's some hidden code that does something magically.
 
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