AngusH
Recruit

I've noticed that with gloves all that is required is a single mesh for the left or right hand, and then in-game it puts the glove on both hands. I'm wondering if there is a way to do the same thing with boots? I'm trying to incorporate a boot mesh from a mod that doesn't work with the current version of M&B, and it has individual left and right boot meshes for each boot. When I try and add the boots like I would a glove, they are 'invisible' when I equip the item in-game. Did seperate boot meshes only work in previous versions of M&B, or am I doing something wrong?

