SP Musket Era Fantasy Blue&Grey (Alternative World of North America in 1860th)

Users who are viewing this thread

I think the guns of the arena fighter are too strong because
First:They tend to spawn and immediately start to shoot at me in 7 out of 10 cases.

When I reload they tend to disrupt me and after 4-6 shoots I'm dead.

A solution would be to decrease there fire frequency or change it to a rifle.

(My first post yeah).

 
TorbenBeta said:
I think the guns of the arena fighter are too strong because
First:They tend to spawn and immediately start to shoot at me in 7 out of 10 cases.

When I reload they tend to disrupt me and after 4-6 shoots I'm dead.

A solution would be to decrease there fire frequency or change it to a rifle.

(My first post yeah).

Well, what can I recommend? Do not freeze, just move and run... All weapon is balanced, and nothing to change))
 
How to break a siege when they have you outnumbered 8 to 1.

mb3-2.jpg



I think I found a slight flaw with the sieges. 

My 86 men and I were waiting and waiting for the 800+ Indian force to advance and attempt to retake my recently acquired Fort Wa****a. 

I got bored and led a sally to the bottom of the hill below the Indian war party.  The Indians still kept sending down braves to man the (almost) invisible siege tower, but the main body of redmen sat there on their horses in a huge mass at the hilltop, firing on us and dying like flies. 

There was a veritable avalanche of dead Indians and horses sliding down the hill.  I lost about 20 men in total to their over 800 and broke the siege in two size 200 battles.

This is actually more a loophole than a real game-breaking bug, because if you wish, you can still sit in the fort and play out the siege as intended.
 
New patch 090809
https://www.mbrepository.com/file.php?cid=9&id=1441

-New scenes of Canadian Union’s towns centers – Quebec, Ottawa, Toronto, Montreal
-Native dagger is replaced with a CS knife
-New pistol S&W Volcano (made by vint1991)
- Brushed-up US uniforms (by Floren d’Asteneuz)
-Female cowgirl outfits (at last)
-Bullets are more effective against shields
-Fixes some detected bugs
 
So which patches i need to download to play this smoothly?
I downloaded all patches i found and it says '' unable to load kentucky'' how can i fix it?
 
ThreeDog said:
So which patches i need to download to play this smoothly?

1. https://www.mbrepository.com/file.php?cid=1&id=1378 - mod itself (v.0.9)
2. https://www.mbrepository.com/file.php?cid=9&id=1392 - bugfixer
3. https://www.mbrepository.com/file.php?cid=9&id=1415 - intermediate patch
4. https://www.mbrepository.com/file.php?cid=9&id=1419 - town centers patch
5. https://www.mbrepository.com/file.php?cid=9&id=1441 - last patch 090809



 
silyperson26 said:
Is there anyway to get a boyonet on a rifle? Cause i saw my troops with them

Unfortunately, the game engine does not allow to use same object both as shooting and melee weapon, and troops which you mentioned have TWO same models of rifles with bayonets: one for shooting, one for melee. This is just a feature of the game.
 
https://www.mbrepository.com/file.php?cid=1&id=1462
A fully playable 0.95 version of the Blue&Grey mod-clone, which includes all previous additions contained in patches and bugfixers, as well as some new features. The map is still the original Calradian, but we almost completed the new one – will be added a bit later.

Besides, the medical bandage is added to allow the player to heal himself during the battle. The bandage allows TWO healings in the same battle.

How to use the bandage:
1 – Insert the bandage into any weapon slot.
2 – When you are wounded, just use it as an ordinary shooting weapon (it is not necessary to aim – just click with LMB)

 
Draconis Topmen said:
Are you going to try to add cannons in the game? No rush I'm just asking.

Sure - both cannons and gatlings... One cannon model is made already - Napoleon 12-pound, but it doesn't shoot yet)
 
Hello!

This is my first post in the forums, and it's to congratulate you for this excellent mod. I see it's not completed, so I can't wait to see it finally completed...  :smile:

I think it's a very good idea, and the 1860 ambience it's nearly perfect. I enjoy specially the Cities design, simple and clear. It's a great example IMHO about how modding M&B with excellent results...  :eek:

As a wild west era lover, I think also that this period it's perfect for M&B. I see too that there is another Wild West mod on the forum, but it's not playable, so the yours it's the best at present!

Thanx a lot and keep the good work!!  :grin:

Greetings.  :wink:
 
Back
Top Bottom