SP Musket Era Fantasy Blue&Grey (Alternative World of North America in 1860th)

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Rockwell said:
Agree... Moreover, if somebody from USA doesn't even know that the full name of Mexico is United States of Mexico, I doubt that many people even heard about Russian possession of Alaska until 1867(as my friend Keldorn had mentioned above)), and would blame modders in "too dramatic distorsion of History!" (lol)... And generally, it was just a joke concerning Russian Units in this mod)) But, taking into concideration, that Russians and Ukrainian were among americans since 18th century, I've made one Ukrainian-Named companion - Mykola September (in Ukrainian it would be Mykola Veresen')))) So, you have an opportunity to hire a real Ukrainian Cossack)))lol... (all this is just a joke - I explain this... just in a case...)))
Anyway congrats for thinking beyond what the western/civil war movies show, it shows you are really interested in what you work with! =]
 
Well, imo the modding is something like a book writing - in both cases you create a new world)) And, as one of the best Russian (Soviet) SF writers, Arkadiy Strugatsky said, "You have to write either about what you know everything or about what nobody knows anything" :lol:) And as soon as about Civil War in USA everybody knows everything  :wink: you have to be more or less acquainted with what you are "writing" about))
 
Rockwell said:
ronin44 said:
Rockwell,
I think apache shield must be smaller(size 30) and reduce resistance.

Pal, this is not a real life - this is just a GAME)) So, relax and use THESE shields)))

Reality is much better and make a high class mod.
Another thing guns and bullets must be effective against shield.

I changed these for myself and now i have nice battles.


 
A short patch which replaces centers of 7 towns, namely Washington, New York, Boston, Sacramento, Richmond, Memphis and Atlanta with scenes which some of players are acquainted with due to Richmond and Memphis in the mod.

https://www.mbrepository.com/file.php?cid=9&id=1419

Compatible with any saved game, so it is not necessary to start a new game.
Just unrar and replace files in the module's folder SceneObj with these new ones.
Towns of other factions will be distinguished from US/CS towns (under construction)
 
Jackamo said:
Ugh this is confusing, can someone list everything I need to actualy have this mod up to date.

https://www.mbrepository.com/file.php?cid=1&id=1378 - mod itself (v.0.9)
https://www.mbrepository.com/file.php?cid=9&id=1392 - bugfixer
https://www.mbrepository.com/file.php?cid=9&id=1415 - intermediate patch
https://www.mbrepository.com/file.php?cid=9&id=1419 - town centers patch

Use patchs according to this list - bugfixer, then intermediate, then town centers
 
Repository is having some kind of a problem again....bugger..

Anyway, thanks for the update dude...we'll be waiting for more... :cool:
 
winrehs007 said:
Repository is having some kind of a problem again....bugger..

Anyway, thanks for the update dude...we'll be waiting for more... :cool:

You mean, the repository itself, or patch with bugs?
 
Rockwell said:
winrehs007 said:
Repository is having some kind of a problem again....bugger..

Anyway, thanks for the update dude...we'll be waiting for more... :cool:

You mean, the repository itself, or patch with bugs?

Repository itself dude...Now it's back and running again....Thanks for the update dude...Love those... :cool:
 
Nice scenery indeed! Here is a picture for curious ppl:

richmond2.jpg
 
Nice picture man, you know, you actually gave me an idea to suggest Rockwell:

What about some bandit hats with handkerchiefs included (mainly blue, red and black ones)? You could even make some new cowboy outfits with red ones and new cowboy bandits! Also you could apply this to the Cowgirls you showed us in earlier posts.
 
Keldorn said:
Nice picture man, you know, you actually gave me an idea to suggest Rockwell:

What about some bandit hats with handkerchiefs included (mainly blue, red and black ones)? You could even make some new cowboy outfits with red ones and new cowboy bandits! Also you could apply this to the Cowgirls you showed us in earlier posts.

Thanks man...Yeah I support the idea dude... :cool:
 
You mean the neck kerchieves? I'm affraid it will be a problem - the kerchif will be connected with a hat rigidly, and when the char will turn his (her) head, the kerchief will "cut" into body... Cigars, glasses, mustaches, earrings etc - no problem, all these objects are being connected with a hat and will remain in same position about a head/face... But the neck kerchief - as I've mentioned above...
Maybe it could be connected to another body point... Should be thought over...
Anyway, thank you very much for this idea))))
 
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