it need to be facing the z direction and not dangling above in the air...
try getting some .obj files out of the commonres folder (that's where the native models are at) and import them into wings3d and observe how they position their stuff and the size of it...
sure... i'll fix up the claymore... stomach's happy after lunch...
edit : yup, same issue as the mace...
edit2: done and fixed and sent, juz add texture and it'll be ready for implement.