B Native Other Blood enhancement tweak v0.5

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Quite possibly. It only affects the blood physics. You could try and let me know! It'd be much appreciated. :smile:

EDIT----------------
Or I can try later :wink:, its 7:30 in the morning here, I got's to go to work.
 
I tried and it works.
That was Tweak6 with the regular Warband textures
You have to be at a fairly close range to see the particles to emit It seems
 
That would be awesome. Maybe something that just spurts like a massive amount of blood, like 2x the amount of tweak six.

Edit: Make it dark and thick too.
 
:lol: .... I cant add more particles (particle amount seems to be hard coded & I cant modify it in the python file)... but I can mess about with the 2 emitters, alpha, scale, and see what I come up with.
Also; Unless you want it strictly for your mod, I will release it publicly.
 
neil_v said:
:lol: .... I cant add more particles (particle amount seems to be hard coded & I cant modify it in the python file)... but I can mess about with the 2 emitters, alpha, scale, and see what I come up with.
Also; Unless you want it strictly for your mod, I will release it publicly.
I'm sure other people would like it too, so public, I guess.
 
@ king Luke... I PM'd you a test run

it is also below.

Test run... Let me know what you'd like changed (requires the textures from the download link in this thread)
Paste this into your particle_systems.txt overwriting all the old text that starts with "psys_game_blood..."
psys_game_blood_2 12800 prt_mesh_blood_3  5000 5.000000 1.000000 0.500000 10.000000 10.000000
0.100000 0.300000  1.000000 0.010000
0.100000 0.400000  1.000000 0.500000
0.100000 0.100000  1.000000 0.200000
0.100000 0.100000  1.000000 0.200000
0.100000 1.100000  1.000000 10.750000
0.000000 0.050000 0.000000  1.200000 0.200000 0.900000  0.500000
100.000000 0.100000
psys_game_blood_2 12800 prt_mesh_blood_3  5000 5.000000 1.000000 0.500000 10.000000 10.000000
0.100000 0.250000  1.000000 0.010000
0.100000 0.300000  1.000000 0.500000
0.100000 0.100000  1.000000 0.200000
0.100000 0.100000  1.000000 0.200000
0.100000 1.100000  1.000000 10.750000
0.000000 0.050000 0.000000  -0.800000 0.200000 1.200000  0.500000
140.000000 0.050000
 
I tried version 4 and 5 and maybe it's just me but I'm sticking with 5. Perfect amount of blood in my opinion!

Is it just me or does the models get more bloody after being hit now?
 
If the models get more bloody its not my doing, :???: . I haven't modified the skins file yet....
I'm glad you found one you like. I'm slowly making the tweaks more bloody as I go... The first 2 tweaks will probably
be removed modified eventually...
 
Beacuase I guess I'm the most bloody mb warrior out here ( :lol: i use tweak 6 and I like it) would you care to explain what each value does in the particles file so I can make my own modifications in the tweak. I pretty much like the ALLOT of blood factor but I don't really like how it shoots 10 meters upwards. So a little tutorial if you please?
 
Just got back from a long weekend of car racing
154682_10150119697012802_500822801_7608521_3117670_n.jpg
,
I will add a bit of a toutorial in the next couple of days, as I am too tired right now...

I'll have a look at the particle_systems.txt and see if there is an easy guide I can write up or if its too arbitrary. 
I think you could muck about with the particle_systems.py and easily achieve what I have, but I will give the best instructional I can.

-EDIT-

The .txt file is totally editable and makes it easier, I will have a toutorial up soonish
 
I had hoped to make a better tutorial on how to edit the .txt and .py files.... but I'm too busy, and lazy...
If a lot of people ask then i'll do a better tutorial... but for now see the
Info on module_particle_systems.py + .TXT files
section of the first post.....
 
Can you please post or email me the module_particle.py file so I can compile it and always have it there, I don't want to constantly copy over the compiled version.
 
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