Dindi
Sergeant Knight

Blood and steel adds many new troop types and attempts to make the game balanced.
Credit:
HokieBT for his troop editor
jordan for his item editor
rejenorst for his music (im not sure its working)
Septa Scarabae for some textures
Gwalchmai for some ideas!
Current version update: New items and some troops redone
Swadian longbowmen added
Vaegir knights and other troops improved
redone the farmer troop tree, now it is much better
some more overall balancing
khergit foot troops are better, foot lancer has been replaced by foot guard.
old updates
New merc types such as pikemen, macemen and passive crossbowmen
New rhodok swordsmen tier
Higher tier rhodoks are improved and equipped with the right weapons
Nords now have dedicated archers and beserkers
Khergits have some more units
Swadians have improved knights, yeomen and pikemen
Vaegirs have horse archers and guardians
Looter parties are bigger and include pillagers, they also hold a number of farmers prisoner
Farmers can be upgraded to either peasant militia then townguard, or huntsmen then foresters
Manhunters include slave hunters and chiefs.
Enjoy!!
https://www.mbrepository.com/file.php?cid=1&id=748
Taking on looters:

Rhodoks preparing to siege

Battle on the wall:

Taking the walls:

A Nord Beserker about to kill a pillager:

A large Nord army, infantry at the back archers at the front:

Battle is joined, the beserkers lead the way and a Vaegir guardian is surrounded and brought down:

To do:
Edit the arena fights
Village defender depend on wealth of village
Add scouts, patrols and war parties
New factions
Add religion
New upgrades for towns, castles, villages.
Credit:
HokieBT for his troop editor
jordan for his item editor
rejenorst for his music (im not sure its working)
Septa Scarabae for some textures
Gwalchmai for some ideas!
Current version update: New items and some troops redone
Swadian longbowmen added
Vaegir knights and other troops improved
redone the farmer troop tree, now it is much better
some more overall balancing
khergit foot troops are better, foot lancer has been replaced by foot guard.
old updates
New merc types such as pikemen, macemen and passive crossbowmen
New rhodok swordsmen tier
Higher tier rhodoks are improved and equipped with the right weapons
Nords now have dedicated archers and beserkers
Khergits have some more units
Swadians have improved knights, yeomen and pikemen
Vaegirs have horse archers and guardians
Looter parties are bigger and include pillagers, they also hold a number of farmers prisoner
Farmers can be upgraded to either peasant militia then townguard, or huntsmen then foresters
Manhunters include slave hunters and chiefs.
Enjoy!!
https://www.mbrepository.com/file.php?cid=1&id=748
Taking on looters:

Rhodoks preparing to siege

Battle on the wall:

Taking the walls:

A Nord Beserker about to kill a pillager:

A large Nord army, infantry at the back archers at the front:

Battle is joined, the beserkers lead the way and a Vaegir guardian is surrounded and brought down:

To do:
Edit the arena fights
Village defender depend on wealth of village
Add scouts, patrols and war parties
New factions
Add religion
New upgrades for towns, castles, villages.






