Heading into 1.9, blacksmithing remains the most broken method of printing denars after just a small bit of grinding; I've got a suggestion that I'd like to hear opinions on, regarding the balancing of this.
Opposed to how it is now (where forging is instantaneous) I believe when forging a weapon there should be a completion time proportionate to the difficulty of the weapon and skill level- where you'd have to wait for 0-100% of the weapon to become complete. The weapon in the process of being made would be transportable, in an unusable state, within the inventory between smelteries until complete.
This way, each weapon has value ascribed to the time that is spent creating it, and makes the worth more justified. Let me know what you guys think, and if anyone big on modding appreciates this idea enough to make it a reality, I'd love to try it out.
Opposed to how it is now (where forging is instantaneous) I believe when forging a weapon there should be a completion time proportionate to the difficulty of the weapon and skill level- where you'd have to wait for 0-100% of the weapon to become complete. The weapon in the process of being made would be transportable, in an unusable state, within the inventory between smelteries until complete.
This way, each weapon has value ascribed to the time that is spent creating it, and makes the worth more justified. Let me know what you guys think, and if anyone big on modding appreciates this idea enough to make it a reality, I'd love to try it out.