bryce777
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https://www.mbrepository.com/file.php?cid=4&id=572
This is more so people can answer the question "What If?" than anything else. It is intended primarily for modders and obviously is unplayable to anyone who does not have the art assets, but anyone is welcome to browse through the dialog files and see the direction we were headed with things.
Any modders are also more than welcome to copy any code aside from the dialogs.
Note that I do NOT, I repeat, NOT want to see someone copying dialogs for this mod or 'continuing' the mod without explicit permission from myself and Duke to do so (which will not likely be given).
The reason we are abandoning Bitter Earth is because we have realized that for the amount of time and effort it takes to make such an ambitious game mod on the M&B engine we can just as easily make our own indie game using a more generic 3D game egine. So, I have licensed a suitable game engine and we are proceeding to do exactly that. This way we can make exactly the game we want instead of continuing to try to hammer a square peg into a round hole.
More details will be forthcoming about the new project, but not until we have reached major milestones in development. When we can answer any conceivable gameplay question and have good screenshots of every aspect of gameplay and a nice website set up and a company chosen and a final, copyrighted game name and have a rough release date then we will reveal more details.
I will say that it will be an RPG, and that it will have lots of good dialog (assuming you think the dialog for Bitter Earth is good). The setting and other details will have to remain a mystery for now, however.
Have fun playing around with the source.
This is more so people can answer the question "What If?" than anything else. It is intended primarily for modders and obviously is unplayable to anyone who does not have the art assets, but anyone is welcome to browse through the dialog files and see the direction we were headed with things.
Any modders are also more than welcome to copy any code aside from the dialogs.
Note that I do NOT, I repeat, NOT want to see someone copying dialogs for this mod or 'continuing' the mod without explicit permission from myself and Duke to do so (which will not likely be given).
The reason we are abandoning Bitter Earth is because we have realized that for the amount of time and effort it takes to make such an ambitious game mod on the M&B engine we can just as easily make our own indie game using a more generic 3D game egine. So, I have licensed a suitable game engine and we are proceeding to do exactly that. This way we can make exactly the game we want instead of continuing to try to hammer a square peg into a round hole.
More details will be forthcoming about the new project, but not until we have reached major milestones in development. When we can answer any conceivable gameplay question and have good screenshots of every aspect of gameplay and a nice website set up and a company chosen and a final, copyrighted game name and have a rough release date then we will reveal more details.
I will say that it will be an RPG, and that it will have lots of good dialog (assuming you think the dialog for Bitter Earth is good). The setting and other details will have to remain a mystery for now, however.
Have fun playing around with the source.
