MaytemBrightside
Recruit
I believe that it must be the choice of the player to marry, being thus allowed every single woman in the game to receive a marriage proposal and the nobles would bring privileges while companions and npcs of the city would give other smaller buffs.
As for the question of bandits, I think we should leave the gameplay as a more immersive criminal and be able to associate with loooters, sea raiders or any other type of bandit in this way, guaranteeing not to be attacked by their "comrades" and having access to specific criminal troops. I also think that bandits could take castles if it was very poorly protected
As for the question of bandits, I think we should leave the gameplay as a more immersive criminal and be able to associate with loooters, sea raiders or any other type of bandit in this way, guaranteeing not to be attacked by their "comrades" and having access to specific criminal troops. I also think that bandits could take castles if it was very poorly protected