weird, I reverted back to 1.6.0, played some multiplayer, then went back to 1.6.1, and now performance is better. The stutters were awful prior to doing this, now it's fairly playable in comparison.Welcome to the club, buddy.
weird, I reverted back to 1.6.0, played some multiplayer, then went back to 1.6.1, and now performance is better. The stutters were awful prior to doing this, now it's fairly playable in comparison.Welcome to the club, buddy.
(Thank you google translate for breaking the language wall...)Здравствуйте друзья, в версии 1.6.1 все лорды стали бедными, и соответственно есть небольшие отряды, объясняю, в версии 1.6.0 в энциклопедии в параметре кланов в большем случае было написано среднее, правящие кланы богатые, в версии 1.6.1 даже правящие кланы имеют "скудное" состояние и у них слабые, небольшие отряды, это тоже касается наемных кланов, их армии не превышают 50 человек, бывают, конечно, исключения, но обычно как я описал.
Not totally true. Fiefs’ tax income got nerfed in 1.6.1, plus despite the thresholds changes, lords are actually poorer in 1.6.1 and build much smaller parties due to this.(Thank you google translate for breaking the language wall...)
It seems like lords get broken early in the game and TW is investigating the cause.
Please note also that the "very poor" "poor" threshold was changed in 1.6.1.
Means we see more poorer clans in encyclopedia, but they actually should have the same wealth level than in 1.6.0.
Agree with the tax nerf, though the impact is not that important according to mexxicoNot totally true. Fiefs’ tax income got nerfed in 1.6.1, plus despite the thresholds changes, lords are actually poorer in 1.6.1 and build much smaller parties due to this.
Agree with the tax nerf, though the impact is not that important according to mexxico
The threshold change is only "aesthetic" no? My understanding is that AI changes its behaviour if gold is below 30K, but not if it is shown as "Very poor" or "Poor".
I think it's too early for that. Maybe in a month, as usual.Will the patch be released today? It's time for good news
Are there issues with 1.6.1? If not they should move to 1.6.2 quickly. Honestly, the cadence is so slow with TW.Well, there's a beta test on Steamdb. Came 10 minutes after your post. Probably just a hotfix though.
That's logical, the game works for you, so my SSD is broken.clearly not, the game works for me,
I think the most constructive way to solve this is to open a ticket and/or use telemetry tools.That's logical, the game works for you, so my SSD is broken.
@Brentimus Maximus and @HoridMatec performance problems in bannerlord are very system specific, for me the loadings are instantly, less then 1 sec, but for other ppl even with ssd's and better rigs than me, they can still experience issues, the devs said they are going to update the telemetry branch, when they do this try to use it and send to the devs in the tech support section, it's the best thing that we all can do![]()
How do we know if any of that telemetry data is actually looked at? Opening a ticket seems more constructive, at least a support person will guide you through troubleshooting steps and something might just work.I think the most constructive way to solve this is to open a ticket and/or use telemetry tools.
Quoting @SGT_Night
tbh I don't know.How do we know if any of that telemetry data is actually looked at? Opening a ticket seems more constructive, at least a support person will guide you through troubleshooting steps and something might just work.
Agreed, and thanks to SGT_Night for the constructive input.I think the most constructive way to solve this is to open a ticket and/or use telemetry tools.
Quoting @SGT_Night
yes. it is a bug.Anyone else unable to name crafted weapons? I've started a new blacksmith run in 1.6.1 and even after naming multiple weapons they always say crafted two handed sword ect after I hit craft.
Alrighty. Wanted to check before posting in the bug report section. The world will have to live on without knowing the title of my Big-A Battle Birdice.yes. it is a bug.
It's probably a good bet when the lead UI dev says they're the most helpful form of troubleshooting and that he personally looks at them.How do we know if any of that telemetry data is actually looked at?
I trust devs when they are specific. Maybe tech support should advise people with issues to go through the telemetry steps if they want their issue to be looked at.It's probably a good bet when the lead UI dev says they're the most helpful form of troubleshooting and that he personally looks at them.
Though, I suppose if you distrust people at their word then there's no evidence.