

This is 100% HUGE news. The fact that this will be lost on 99% of forum visitors (not to mention the player base) because it is buried in the 23rd page of a patch thread is why we say TW sucks at communication!!!!!(snip)
Another option is hiring minor clans and another option will be added later and player will be able to create new clans from his companions (of course limited to time / player clan tier / etc).
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OH! One thing I forgot to mention:Another option is hiring minor clans and another option will be added later and player will be able to create new clans from his companions (of course limited to time / player clan tier / etc).
Having messengers appearing or sending them, would be a good way to decrease the frustration of recruiting clans. I thought a messenger system would be discussed internally?Having high relation in Warband meant you had an ally who would might leave their faction to join you and would agree to help you with big fights and would be loyal to your cause. I don't know what it means in Bannerlord? Just cheaper influence costs? It's a weak and one-dimensional mechanic.
YES! One of the only reasons I kept playing was because Diplomacy Fixes messenger system made life so much easier in this way. I'd have given up on the game entirely if convincing a clan to join me meant that I had to chase each clan leader down individually when they're not in an army and pay millions etc etc etc
Having the clans send messengers to you would be so much better. Especially if - for instance - you're besieging their fief and they want to offer you money to go away OR offer to join your faction so they keep the fief.
Yep. Functionality similar to this was already in vanilla WB or VC or Diplomacy/Floris.Having messengers appearing or sending them, would be a good way to decrease the frustration of recruiting clans. I thought a messenger system would be discussed internally?
making companions into clans is a welcome change.
It would be good if there would be a minister or spymaster you could interact with who can find out which nobles are disgruntled and have a high change of recruiting. Don't use the almighty encyclopedia, or use the minister/spymaster to slowly fill the encyclopedia after missions.
You said armies but you're describing enemies routing in battle right? The morale system is different (works/exists) now and many bandit parties wander around with low morale and so they break easily and run. It will happen to you too if you let it get say under 40 or so. Even just 1 troops going down can trigger a massive rout.Why do armies retreat more than ever now? I swear I see more troops run like the French than die in battle in this version. Looters will run away after I shoot one in the face with a crossbolt but they out number me. I just don't get it. I have everything set to realistic so maybe that's why?
yup i love that routing based on morale is working now, just need to fix not being able to order your troops after the routing and it'll be great.You said armies but you're describing enemies routing in battle right? The morale system is different (works/exists) now and many bandit parties wander around with low morale and so they break easily and run. It will happen to you too if you let it get say under 40 or so. Even just 1 troops going down can trigger a massive rout.
Enemy lord parties (and armies) will sometimes wander too far chasing enemies or some other problem and run out of food and start to drop morale, so they too will break easily when you fight them.
It probably needs some tweaks but it's not entirely unwanted for the enemy to be punished for low morale or to make food mistakes sometimes.
Yep. Here's the thread dedicated to the modding changes where @Jance expressed optimism and here's my now-silent roundup thread about the whole deal. @Bloc expressed continuing frustration a couple pages back in the thread we're in now.Have any of the major TC mod teams commented or reflected on the 1.6.0 modding changes?
Thank you! I read Bloc's posts, but didn't see the restYep. Here's the thread dedicated to the modding changes where @Jance expressed optimism and here's my now-silent roundup thread about the whole deal. @Bloc expressed continuing frustration a couple pages back in the thread we're in now.
LOL jump a couple pages back in this thread. Apparently you can't even complete the dialogue unless you have enough money. Try again after saving a few million denars.How do you get clans to join your kingdom now? I'm not having much luck. I have 100 relation with many leaders too.
As you can see I own several settlements and castles right now. I have many companions too. But I'm the only clan in my kingdom.
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There was a discussion some time back when they reduced spring of gold to a max of 1000 denars at a million, before that you got 1% of your money so 10000 per day for 10 million denars. It was stated by a dev that 1 million was plenty. Seems like that was a bit of a silly statement.LOL jump a couple pages back in this thread. Apparently you can't even complete the dialogue unless you have enough money. Try again after saving a few million denars.
Yeah as @bonerstorm said there's good info on it in the last couple pages back! I would say for you look for the clan leaders you took those towns and castles from, if they're still fief less just beat them up a and release them for some relations then they should join you for 200K or so. Fief less is the most important part.How do you get clans to join your kingdom now? I'm not having much luck. I have 100 relation with many leaders too.
As you can see I own several settlements and castles right now. I have many companions too. But I'm the only clan in my kingdom.
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That'd be a really great move. Only issue I've had is the grain quest gives no relation, but that's an extremely minor bug. Do it TW!I wonder what is the possibility of burning 1.5.9 and 1.5.10 to ashes now, relegating them to oblivion due to their poor performance and moving 1.6.0 to the main version (better performance + new additions + MP servers to test Duel Mode).
+10 getting 2-5k a day from it is too much but there are times when you must have 5-10 Million on ya just to get one clanThere was a discussion some time back when they reduced spring of gold to a max of 1000 denars at a million, before that you got 1% of your money so 10000 per day for 10 million denars. It was stated by a dev that 1 million was plenty. Seems like that was a bit of a silly statement.
Yeah but ah... if i join Vlandia i may notice that Derthert and Ingalter are not on the best terms. They are enemies. However, with time they become best buddies. Relation between lords inside a kingdom is a not-existent thing in the current state of BL.You have to spend some time and find clans which has no good relationships with their king