These version numbers make no sense. Here we have another completely incremental patch but the version bump is meant to imply a bigger set of features...
On one hand I like that there is some work being done around non-combat related content, particularly with the smithing changes.
On the other hand this is too incremental for me to care at all or make me install the game again.
Edit: As explained by @Noschkov, changes to MP and Modding are quite sizeable, so I'll retract what I said above.
very disappointing going from1.5.10 to 1.6 and there wasn't a lot of new things added, not sure why this isn't 1.5.11
This is not how versioning works guys. They could have called it "Susan" if they liked and that would still be legit. You are perhaps assuming that all versioning is semantic versioning but that is simply not true. Any developer can give any name to any version. There is only rule in versioning: Any version number should only reference a single unique state of the codebase. Speaking of which...Very minimal changes to validate going to 1.6.0 in my opinion.
So now you have a unique name, "1.6.0" referencing two different states of the codebase... Wow... It is now official - snipped flame-Okay the crash should be fixed and 160 should be available again.
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