Conspiracy quests : Conspiracy Quests: Better loot to aid progression as it takes time and money.
For my part, I do not see any economic evolution at the start of the game. We start the "conspiracy quests" when we are still earning very little money. And sometimes it played tricks on me forcing me to go back to saves. The "beginner player" could quickly be disgusted. It's good to put yourself in the place of a "beginner" rather than playing "the expert" ...
I explain the problems :
1 - for the quest "caravan conspiracy", you have to beat 70 very well equipped troops. It takes a lot of money to have a troop at this level. If this is to point players in the "right direction to take" I'm not sure that helps. And above all, at no time is it said if these repetitive quests are important for the rest of the "story" or if they are only there to "help the player's progress" including "unimportant".
2n- for the "hideout conspiracy" quest, you have to beat very heavy "bosses". Likewise, well-equipped and expensive troops are required. So, again, I find the beginnings difficult when it should be like in any game, the easiest times so as not to discourage new players.
On the positive side: it makes the game more dynamic, although I would have expected "real dungeons" rather than a remake of the hidouts.
Sometimes I feel like I'm playing a multiplayer game on my own, except that I can't call ohers players to "kill a boss" or to help me economically.. So, it would be necessary either that the bosses "follow the progress of the player" so that it is not discouraging, and especially, it would be necessary that the "loot" of these "bosses" be more consequent to be able to say afterwards "Wow! Super! It was worth it !"
Best loots for big bosses would make these repetitive quests more interesting and understandable. Either these quests are important in a "story", or they bring "fortune", otherwise, they are useless. They disturb me more than anything in my progress, because I don't know if it is important to do these quests or not. And the loot isn't worth it, you spend more than you earn. Real dungeons, and not copies of the hidouts, would be nice too.